2017-11-23 19:19:32 +00:00
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package main
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import (
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"github.com/mediocregopher/ginger/gg"
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"github.com/mediocregopher/ginger/gim/geo"
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"github.com/mediocregopher/ginger/gim/terminal"
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)
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type view struct {
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g *gg.Graph
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flowDir geo.XY
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2017-11-24 18:05:58 +00:00
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start gg.Str
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2017-11-23 19:19:32 +00:00
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center geo.XY
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}
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func (v *view) draw(term *terminal.Terminal) {
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// level 0 is at the bottom of the screen, cause life is easier that way
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levels := map[*gg.Vertex]int{}
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getLevel := func(v *gg.Vertex) int {
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// if any of the tos have a level, this will be greater than the max
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toMax := -1
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for _, e := range v.Out {
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lvl, ok := levels[e.To]
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if !ok {
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continue
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} else if lvl > toMax {
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toMax = lvl
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}
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}
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if toMax >= 0 {
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return toMax + 1
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}
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// otherwise level is 0
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return 0
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}
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v.g.Walk(v.g.Value(v.start), func(v *gg.Vertex) bool {
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levels[v] = getLevel(v)
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return true
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})
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// consolidate by level
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byLevel := map[int][]*gg.Vertex{}
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maxLvl := -1
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for v, lvl := range levels {
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byLevel[lvl] = append(byLevel[lvl], v)
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if lvl > maxLvl {
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maxLvl = lvl
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}
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}
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// create boxes
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boxes := map[*gg.Vertex]*box{}
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for lvl := 0; lvl <= maxLvl; lvl++ {
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vv := byLevel[lvl]
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for i, v := range vv {
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b := boxFromVertex(v, geo.Right)
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bSize := b.rect().Size
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// TODO make this dependent on flowDir
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b.topLeft = geo.XY{
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10*(i-(len(vv)/2)) - (bSize[0] / 2),
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lvl * -10,
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}
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boxes[v] = &b
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}
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}
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// create lines
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var lines []line
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for v := range levels {
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b := boxes[v]
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for _, e := range v.In {
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bFrom := boxes[e.From]
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lines = append(lines, line{bFrom, b})
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}
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}
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// translate all boxes so the graph is centered around v.center. Since the
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// lines use pointers to the boxes this will update them as well
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var graphRect geo.Rect
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for _, b := range boxes {
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graphRect = graphRect.Union(b.rect())
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}
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graphMid := graphRect.Center(rounder)
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delta := v.center.Sub(graphMid)
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for _, b := range boxes {
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b.topLeft = b.topLeft.Add(delta)
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}
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// actually draw the boxes and lines
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for _, box := range boxes {
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box.draw(term)
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}
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for _, line := range lines {
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line.draw(term, v.flowDir)
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}
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}
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