package core import ( "fmt" "github.com/mediocregopher/ginger/seq" "github.com/mediocregopher/ginger/types" ) type mathReduceFn func(types.Elem, types.Elem) types.Elem func mathReduce(fn mathReduceFn, zero types.Elem, s seq.Seq) types.Elem { reduceFn := func(acc, el types.Elem) (types.Elem, bool) { return fn(acc, el), false } return seq.Reduce(reduceFn, zero, s) } func plusInt(a, b types.Elem) types.Elem { return types.GoType{Int(a) + Int(b)} } func plusInt8(a, b types.Elem) types.Elem { return types.GoType{Int8(a) + Int8(b)} } func plusInt16(a, b types.Elem) types.Elem { return types.GoType{Int16(a) + Int16(b)} } func plusInt32(a, b types.Elem) types.Elem { return types.GoType{Int32(a) + Int32(b)} } func plusInt64(a, b types.Elem) types.Elem { return types.GoType{Int64(a) + Int64(b)} } func plusUint(a, b types.Elem) types.Elem { return types.GoType{Uint(a) + Uint(b)} } func plusUint8(a, b types.Elem) types.Elem { return types.GoType{Uint8(a) + Uint8(b)} } func plusUint16(a, b types.Elem) types.Elem { return types.GoType{Uint16(a) + Uint16(b)} } func plusUint32(a, b types.Elem) types.Elem { return types.GoType{Uint32(a) + Uint32(b)} } func plusUint64(a, b types.Elem) types.Elem { return types.GoType{Uint64(a) + Uint64(b)} } func plusFloat32(a, b types.Elem) types.Elem { return types.GoType{Float32(a) + Float32(b)} } func plusFloat64(a, b types.Elem) types.Elem { return types.GoType{Float64(a) + Float64(b)} } func plusComplex64(a, b types.Elem) types.Elem { return types.GoType{Complex64(a) + Complex64(b)} } func plusComplex128(a, b types.Elem) types.Elem { return types.GoType{Complex128(a) + Complex128(b)} } func plusString(a, b types.Elem) types.Elem { return types.GoType{String(a) + String(b)} } func Plus(s seq.Seq) types.Elem { var first, zero types.Elem if seq.Empty(s) { return types.GoType{0} } first, _, _ = s.FirstRest() var fn mathReduceFn switch first.(types.GoType).V.(type) { case int: fn = plusInt zero = types.GoType{int(0)} case int8: fn = plusInt8 zero = types.GoType{int8(0)} case int16: fn = plusInt16 zero = types.GoType{int16(0)} case int32: fn = plusInt32 zero = types.GoType{int32(0)} case int64: fn = plusInt64 zero = types.GoType{int64(0)} case uint: fn = plusUint zero = types.GoType{uint(0)} case uint8: fn = plusUint8 zero = types.GoType{uint8(0)} case uint16: fn = plusUint16 zero = types.GoType{uint16(0)} case uint32: fn = plusUint32 zero = types.GoType{uint32(0)} case uint64: fn = plusUint64 zero = types.GoType{uint64(0)} case float32: fn = plusFloat32 zero = types.GoType{float32(0)} case float64: fn = plusFloat64 zero = types.GoType{float64(0)} case complex64: fn = plusComplex64 zero = types.GoType{complex64(0)} case complex128: fn = plusComplex128 zero = types.GoType{complex128(0)} case string: fn = plusString zero = types.GoType{string("")} default: panic(fmt.Sprintf("$#v cannot have Plus called on it", first)) } return mathReduce(fn, zero, s) } func minusInt(a, b types.Elem) types.Elem { return types.GoType{Int(a) - Int(b)} } func minusInt8(a, b types.Elem) types.Elem { return types.GoType{Int8(a) - Int8(b)} } func minusInt16(a, b types.Elem) types.Elem { return types.GoType{Int16(a) - Int16(b)} } func minusInt32(a, b types.Elem) types.Elem { return types.GoType{Int32(a) - Int32(b)} } func minusInt64(a, b types.Elem) types.Elem { return types.GoType{Int64(a) - Int64(b)} } func minusUint(a, b types.Elem) types.Elem { return types.GoType{Uint(a) - Uint(b)} } func minusUint8(a, b types.Elem) types.Elem { return types.GoType{Uint8(a) - Uint8(b)} } func minusUint16(a, b types.Elem) types.Elem { return types.GoType{Uint16(a) - Uint16(b)} } func minusUint32(a, b types.Elem) types.Elem { return types.GoType{Uint32(a) - Uint32(b)} } func minusUint64(a, b types.Elem) types.Elem { return types.GoType{Uint64(a) - Uint64(b)} } func minusFloat32(a, b types.Elem) types.Elem { return types.GoType{Float32(a) - Float32(b)} } func minusFloat64(a, b types.Elem) types.Elem { return types.GoType{Float64(a) - Float64(b)} } func minusComplex64(a, b types.Elem) types.Elem { return types.GoType{Complex64(a) - Complex64(b)} } func minusComplex128(a, b types.Elem) types.Elem { return types.GoType{Complex128(a) - Complex128(b)} } func Minus(s seq.Seq) types.Elem { var first, zero types.Elem if seq.Empty(s) { panic("Minus cannot be called with no arguments") } zero, s, _ = s.FirstRest() first = zero var fn mathReduceFn switch first.(types.GoType).V.(type) { case int: fn = minusInt case int8: fn = minusInt8 case int16: fn = minusInt16 case int32: fn = minusInt32 case int64: fn = minusInt64 case uint: fn = minusUint case uint8: fn = minusUint8 case uint16: fn = minusUint16 case uint32: fn = minusUint32 case uint64: fn = minusUint64 case float32: fn = minusFloat32 case float64: fn = minusFloat64 case complex64: fn = minusComplex64 case complex128: fn = minusComplex128 default: panic(fmt.Sprintf("$#v cannot have Minus called on it", first)) } return mathReduce(fn, zero, s) } func multInt(a, b types.Elem) types.Elem { return types.GoType{Int(a) * Int(b)} } func multInt8(a, b types.Elem) types.Elem { return types.GoType{Int8(a) * Int8(b)} } func multInt16(a, b types.Elem) types.Elem { return types.GoType{Int16(a) * Int16(b)} } func multInt32(a, b types.Elem) types.Elem { return types.GoType{Int32(a) * Int32(b)} } func multInt64(a, b types.Elem) types.Elem { return types.GoType{Int64(a) * Int64(b)} } func multUint(a, b types.Elem) types.Elem { return types.GoType{Uint(a) * Uint(b)} } func multUint8(a, b types.Elem) types.Elem { return types.GoType{Uint8(a) * Uint8(b)} } func multUint16(a, b types.Elem) types.Elem { return types.GoType{Uint16(a) * Uint16(b)} } func multUint32(a, b types.Elem) types.Elem { return types.GoType{Uint32(a) * Uint32(b)} } func multUint64(a, b types.Elem) types.Elem { return types.GoType{Uint64(a) * Uint64(b)} } func multFloat32(a, b types.Elem) types.Elem { return types.GoType{Float32(a) * Float32(b)} } func multFloat64(a, b types.Elem) types.Elem { return types.GoType{Float64(a) * Float64(b)} } func multComplex64(a, b types.Elem) types.Elem { return types.GoType{Complex64(a) * Complex64(b)} } func multComplex128(a, b types.Elem) types.Elem { return types.GoType{Complex128(a) * Complex128(b)} } func Mult(s seq.Seq) types.Elem { var first, zero types.Elem if seq.Empty(s) { return types.GoType{1} } first, _, _ = s.FirstRest() var fn mathReduceFn switch first.(types.GoType).V.(type) { case int: fn = multInt zero = types.GoType{int(1)} case int8: fn = multInt8 zero = types.GoType{int8(1)} case int16: fn = multInt16 zero = types.GoType{int16(1)} case int32: fn = multInt32 zero = types.GoType{int32(1)} case int64: fn = multInt64 zero = types.GoType{int64(1)} case uint: fn = multUint zero = types.GoType{uint(1)} case uint8: fn = multUint8 zero = types.GoType{uint8(1)} case uint16: fn = multUint16 zero = types.GoType{uint16(1)} case uint32: fn = multUint32 zero = types.GoType{uint32(1)} case uint64: fn = multUint64 zero = types.GoType{uint64(1)} case float32: fn = multFloat32 zero = types.GoType{float32(1)} case float64: fn = multFloat64 zero = types.GoType{float64(1)} case complex64: fn = multComplex64 zero = types.GoType{complex64(1)} case complex128: fn = multComplex128 zero = types.GoType{complex128(1)} default: panic(fmt.Sprintf("$#v cannot have Mult called on it", first)) } return mathReduce(fn, zero, s) } func divInt(a, b types.Elem) types.Elem { return types.GoType{Int(a) / Int(b)} } func divInt8(a, b types.Elem) types.Elem { return types.GoType{Int8(a) / Int8(b)} } func divInt16(a, b types.Elem) types.Elem { return types.GoType{Int16(a) / Int16(b)} } func divInt32(a, b types.Elem) types.Elem { return types.GoType{Int32(a) / Int32(b)} } func divInt64(a, b types.Elem) types.Elem { return types.GoType{Int64(a) / Int64(b)} } func divUint(a, b types.Elem) types.Elem { return types.GoType{Uint(a) / Uint(b)} } func divUint8(a, b types.Elem) types.Elem { return types.GoType{Uint8(a) / Uint8(b)} } func divUint16(a, b types.Elem) types.Elem { return types.GoType{Uint16(a) / Uint16(b)} } func divUint32(a, b types.Elem) types.Elem { return types.GoType{Uint32(a) / Uint32(b)} } func divUint64(a, b types.Elem) types.Elem { return types.GoType{Uint64(a) / Uint64(b)} } func divFloat32(a, b types.Elem) types.Elem { return types.GoType{Float32(a) / Float32(b)} } func divFloat64(a, b types.Elem) types.Elem { return types.GoType{Float64(a) / Float64(b)} } func divComplex64(a, b types.Elem) types.Elem { return types.GoType{Complex64(a) / Complex64(b)} } func divComplex128(a, b types.Elem) types.Elem { return types.GoType{Complex128(a) / Complex128(b)} } func Div(s seq.Seq) types.Elem { var first, zero types.Elem if seq.Empty(s) { panic("Div cannot be called with no arguments") } zero, s, _ = s.FirstRest() first = zero var fn mathReduceFn switch first.(types.GoType).V.(type) { case int: fn = divInt case int8: fn = divInt8 case int16: fn = divInt16 case int32: fn = divInt32 case int64: fn = divInt64 case uint: fn = divUint case uint8: fn = divUint8 case uint16: fn = divUint16 case uint32: fn = divUint32 case uint64: fn = divUint64 case float32: fn = divFloat32 case float64: fn = divFloat64 case complex64: fn = divComplex64 case complex128: fn = divComplex128 default: panic(fmt.Sprintf("$#v cannot have Div called on it", first)) } return mathReduce(fn, zero, s) } func modInt(a, b types.Elem) types.Elem { return types.GoType{Int(a) % Int(b)} } func modInt8(a, b types.Elem) types.Elem { return types.GoType{Int8(a) % Int8(b)} } func modInt16(a, b types.Elem) types.Elem { return types.GoType{Int16(a) % Int16(b)} } func modInt32(a, b types.Elem) types.Elem { return types.GoType{Int32(a) % Int32(b)} } func modInt64(a, b types.Elem) types.Elem { return types.GoType{Int64(a) % Int64(b)} } func modUint(a, b types.Elem) types.Elem { return types.GoType{Uint(a) % Uint(b)} } func modUint8(a, b types.Elem) types.Elem { return types.GoType{Uint8(a) % Uint8(b)} } func modUint16(a, b types.Elem) types.Elem { return types.GoType{Uint16(a) % Uint16(b)} } func modUint32(a, b types.Elem) types.Elem { return types.GoType{Uint32(a) % Uint32(b)} } func modUint64(a, b types.Elem) types.Elem { return types.GoType{Uint64(a) % Uint64(b)} } func Mod(s seq.Seq) types.Elem { var first, zero types.Elem if seq.Empty(s) { panic("Mod cannot be called with no arguments") } zero, s, _ = s.FirstRest() first = zero var fn mathReduceFn switch first.(types.GoType).V.(type) { case int: fn = modInt case int8: fn = modInt8 case int16: fn = modInt16 case int32: fn = modInt32 case int64: fn = modInt64 case uint: fn = modUint case uint8: fn = modUint8 case uint16: fn = modUint16 case uint32: fn = modUint32 case uint64: fn = modUint64 default: panic(fmt.Sprintf("$#v cannot have Mod called on it", first)) } return mathReduce(fn, zero, s) }