145 lines
4.7 KiB
Plaintext
145 lines
4.7 KiB
Plaintext
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(ns ^{:doc "Quil middleware."}
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quil.middleware
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(:require [quil.middlewares.fun-mode :as fun-mode]
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#?(:clj [quil.middlewares.pause-on-error :as pause-on-error])
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[quil.middlewares.navigation-3d :as navigation-3d]
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[quil.middlewares.navigation-2d :as navigation-2d]
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))
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(defn ^{:requires-bindings false
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:category "Middleware"
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:subcategory nil
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:ns "quil.middleware"
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:added "2.1.0"}
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fun-mode
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"Introduces function mode. Adds 'update' function which takes current
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state and returns new state. Makes all other functions (setup, draw,
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mouse-click, etc) state-aware. See wiki for more details."
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[options]
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(fun-mode/fun-mode options))
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#?(:clj
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(defn ^{:requires-bindings false
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:category "Middleware"
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:subcategory nil
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:ns "quil.middleware"
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:added "2.2.0"}
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pause-on-error
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"Pauses sketch if any of user-provided handlers throws error.
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It allows to fix the error on the fly and continue sketch.
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May be good alternative to default '500ms pause if exception'
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behaviour."
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[options]
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(pause-on-error/pause-on-error options)))
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(defn ^{:requires-bindings false
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:category "Middleware"
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:subcategory nil
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:ns "quil.middleware"
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:added "2.2.0"}
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navigation-3d
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"Enables navigation in 3D space. Similar to how it is done in
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shooters: WASD navigation, space is go up, drag mouse to look around.
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This middleware requires fun-mode.
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Navigation
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* Drag mouse to look around. You can change settings to bind
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mouse-moved instead of mouse-dragged to look around. See
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customization info below.
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* Keyboard:
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* w - go forward
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* s - go backward
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* a - strafe left
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* d - strafe right
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* space - go up
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* z - go down, can't bind to ctrl, limitation of Processing
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Customization
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You can customize this middleware by providing map as
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:navigation-3d option in defsketch/sketch. Map can have following
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optional keys:
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:position - vector of 3 numbers, initial camera position. Default
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is the same as in 'camera' function.
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:straight - vector of 3 numbers, direction you'll be looking at.
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Default is [0 0 -1] (looking down).
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:up - vector of 3 numbers, 'up' direction. Default is [0 1 0].
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:pixels-in-360 - number, mouse sensitivity. Defines how many pixels
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you need to move/drag you mouse to rotate 360 degrees.
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The less the number the more sensitive is mouse.
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Default is 1000.
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:step-size - number, number of pixels you move on each key event (wasd).
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Default is 20.
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:rotate-on - keyword, either :mouse-dragged or :mouse-moved. Specifies
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on which mouse event camera should rotate. Default is
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:mouse-dragged.
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Accessing position information from sketch
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navigation-3d uses fun-mode under the hood so all position-related
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information is stored in the state map. It means that you can access in
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draw/update/any handler and modify it if you need to. Position
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information is a map which is stored under :navigation-3d key in the
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state map. Position consists of 3 values: :position, :straight and :up.
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See \"Customization\" section above for more details.
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Usage example:
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(q/defsketch my-sketch
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...
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:middleware [m/fun-mode m/navigation-3d])
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See wiki article for more(?) details:
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https://github.com/quil/quil/wiki/Navigation-3D"
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[options]
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(navigation-3d/navigation-3d options))
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(defn ^{:requires-bindings false
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:category "Middleware"
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:subcategory nil
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:ns "quil.middleware"
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:added "2.2.6"}
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navigation-2d
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"Enables navigation over 2D sketch. Drag mouse to change the center of the
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sketch and mouse wheel controls zoom. This middleware requires fun-mode.
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Customization
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You can customize this middleware by providing map as
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:navigation-2d option in defsketch/sketch. Map can have following
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optional keys:
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:position - vector of 2 numbers, x and y - center of the screen.
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Default is width/2, height/2.
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:zoom - number indicating current zoom level. Default is 1.
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Accessing position information from sketch
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navigation-2d uses fun-mode under the hood so all position-related
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information is stored in the state map. It means that you can access in
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draw/update/any handler and modify it if you need to. Position
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information is a map which is stored under :navigation-2d key in the
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state map. Position consists of 2 values: :position and :zoom.
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See \"Customization\" section above for more details.
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Usage example:
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(q/defsketch my-sketch
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...
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:middleware [m/fun-mode m/navigation-2d])
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"
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[options]
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(navigation-2d/navigation-2d options))
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