program structure: begin work on Part 2, got up to describing runtime

pull/2/head
Brian Picciano 5 years ago
parent 765ec56246
commit 2ebe9d9f5e
  1. 161
      _drafts/program-structure-and-composability.md

@ -6,6 +6,9 @@ description: >-
complex structures, and a pattern which helps in solving those problems.
---
TODO:
* Double check if I'm using "I" or "We" everywhere (probably should use "I")
## Part 0: Introduction
This post is focused on a concept I call "program structure", which I will try
@ -113,9 +116,9 @@ looks something like:
```go
// A mapping of connection names to redis connections.
var globalConns = map[string]redisConnection
var globalConns = map[string]*RedisConn{}
func Get(name string) redisConnection {
func Get(name string) *RedisConn {
if globalConns[name] == nil {
globalConns[name] = makeConnection(name)
}
@ -155,7 +158,7 @@ breaking compartmentalization. The person/team responsible for the central
library often finds themselves as the maintainers of the shared resource as
well, rather than the team actually using it.
### Program Structure
### Component Structure
So what does proper program structure look like? In my mind the structure of a
program is a hierarchy of components, or, in other words, a tree. The leaf nodes
@ -179,19 +182,19 @@ TODO diagram:
http
```
This structure contains the addition of the `debug` component. Clearly the
`http` and `redis` components are reusable in different contexts, but for this
example the `debug` endpoint is as well. It creates a separate http server which
can be queried to perform runtime debugging of the program, and can be tacked
onto virtually any program. The `rest-api` component is specific to this program
and therefore not reusable. Let's dive into it a bit to see how it might be
implemented:
This component structure contains the addition of the `debug` component. Clearly
the `http` and `redis` components are reusable in different contexts, but for
this example the `debug` endpoint is as well. It creates a separate http server
which can be queried to perform runtime debugging of the program, and can be
tacked onto virtually any program. The `rest-api` component is specific to this
program and therefore not reusable. Let's dive into it a bit to see how it might
be implemented:
```go
// RestAPI is very much not thread-safe, hopefully it doesn't have to handle
// more than one request at once.
type RestAPI struct {
redisConn *redis.Conn
redisConn *redis.RedisConn
httpSrv *http.Server
// Statistics exported for other components to see
@ -265,4 +268,140 @@ discussed in the next section.
## Part 2: Context, Configuration, and Runtime
The key to the configuration problem is to recognize that, even if there are two
of the same component in a program, they can't occupy the same place in the
program's structure. In the above example there are two `http` components, one
under `rest-api` and the other under `debug`. Since the structure is represented
as a tree of components, the "path" of any node in the tree uniquely represents
it in the structure. For example, the two `http` components in the previous
example have these paths:
```
root -> rest-api -> http
root -> debug -> http
```
If each component were to know its place in the component tree, then it would
easily be able to ensure that its configuration and initialization didn't
conflict with other components of the same type. If the `http` component sets up
a command-line parameter to know what address to listen on, the two `http`
components in that program would set up:
```
--rest-api-listen-addr
--debug-listen-addr
```
So how can we enable each component to know its path in the component structure?
To answer this we'll have to take a detour through go's `Context` type.
### Context and Configuration
As I mentioned in the Introduction, my example language in this post is Go, but
there's nothing about the concepts I'm presenting which are specific to Go. To
put it simply, Go's builtin `context` package implements a type called
`context.Context` which is, for all intents and purposes, an immutable key/value
store. This means that when you set a key to a value on a Context (using the
`context.WithValue` function) a new Context is returned. The new Context
contains all of the original's key/values, plus the one just set. The original
remains untouched.
(Go's Context also has some behavior built into it surrounding deadlines and
process cancellation, but those aren't relevant for this discussion.)
Context makes sense to use for carrying information about the program's
structure to it's different components; it is informing each of what _context_
it exists in within the larger structure. To use Context effectively, however,
it is necessary to implement some helper functions. Here are their function
signatures:
```go
// NewChild creates and returns a new Context based off of the parent one. The
// child will have a path which is the parent's path appended with the given
// name.
func NewChild(parent context.Context, name string) context.Context
// Path returns the sequence of names which were used to produce this Context
// via calls to the NewChild function.
func Path(ctx context.Context) []string
```
`NewChild` is used to create a new Context, corresponding to a new child node in
the component structure, and `Path` is used retrieve the path of any Context
within that structure. For the sake of keeping the examples simple let's pretend
these functions have been implemented in a package called `mctx`. Here's an
example of how `mctx` might be used in the `redis` component's code:
```go
func NewRedis(ctx context.Context, defaultAddr string) *RedisConn {
ctx = mctx.NewChild(ctx, "redis")
ctxPath := mctx.Path(ctx)
paramPrefix := strings.Join(ctxPath, "-")
addrParam := flag.String(paramPrefix+"-addr", defaultAddr, "Address of redis instance to connect to")
// finish setup
return redisConn
}
```
In our above example, the two `redis` components' parameters would be:
```
// This first parameter is for stats redis, whose parent is the root and
// therefore doesn't have a prefix. Perhaps stats should be broken into its own
// component in order to fix this.
--redis-addr
--rest-api-redis-addr
```
The prefix joining stuff will probably get annoying after a while though, so
let's invent a new package, `mcfg`, which acts like `flag` but is aware of
`mctx`. Then `NewRedis` is reduced to:
```go
func NewRedis(ctx context.Context, defaultAddr string) *RedisConn {
ctx = mctx.NewChild(ctx, "redis")
addrParam := flag.String(ctx, "-addr", defaultAddr, "Address of redis instance to connect to")
// finish setup
return redisConn
}
```
Sharp-eyed gophers will notice that there's a key piece missing: When is
`mcfg.Parse` called? When does `addrParam` actually get populated? Because you
can't create the redis connection until that happens, but that can't happen
inside `NewRedis` because there might be other things after `NewRedis` which
want to set up parameters. To illustrate the problem, let's look at a simple
program which wants to set up two `redis` components:
```go
func main() {
// Create the root context, and empty Context.
ctx := context.Background()
// Create the Contexts for two sub-components, foo and bar.
ctxFoo := mctx.NewChild(ctx, "foo")
ctxBar := mctx.NewChild(ctx, "bar")
// Now we want to try to create a redis instances for each component. But...
// This will set up the parameter "--foo-redis-addr", but bar hasn't had a
// chance to set up its corresponding parameter, so the command-line can't
// be parsed yet.
fooRedis := redis.NewRedis(ctxFoo, "127.0.0.1:6379")
// This will set up the parameter "--bar-redis-addr", but, as mentioned
// before, NewRedis can't parse command-line.
barRedis := redis.NewRedis(ctxBar, "127.0.0.1:6379")
// If the command-line is parsed here, then how can fooRedis and barRedis
// have been created yet? Creating the redis connection depends on the addr
// parameters having already been parsed and filled.
}
```
We will solve this problem in the next section.
## Init vs. Start

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