ginger conditionals errata
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src/_posts/2021-03-04-conditionals-in-ginger-errata.md
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---
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title: >-
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Conditionals in Ginger, Errata
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description: >-
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Too clever by half.
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series: ginger
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tags: tech
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---
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After publishing the last post in the series I walked away from my computer
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feeling that I was very clever and had made a good post. This was incorrect.
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To summarize [the previous post][prev], it's not obvious which is the best way
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to structure conditionals in a graphical programming language. My favorite
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solution looked something like this:
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```
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in -> } -> } -if-> } -0-> } -add-> out
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in -1-> } -> } } } -1-> } -sub-> out
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in -0-> } }
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}
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in -lt-> }
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```
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Essentially an `if` operator which accepts a value and a boolean, and which has
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two output edges. If the boolean is true then the input value is sent along the
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first output edge, and if it's false it's sent along the second.
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This structure is not possible, given the properties of ginger graphs that have
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been laid out in [other posts in the series][other].
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## Nodes, Tuples, and Edges
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A ginger graph, as it has been presented so far, is composed of these three
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elements. A node has a value, and its value is unique to the graph; if two nodes
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have the same value then they are the same node. Edges connect two nodes or
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tuples together, and have a value and direction. Tuples are, in essence, a node
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whose value is its input edges.
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The `if` operation above lies on an edge, not a node or tuple. It cannot have
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multiple output edges, since it cannot have any edges at all. It _is_ an edge.
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So it's back to the drawing board, to some extent. But luckily I've got some
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more ideas in my back pocket.
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## Forks and Junctions
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In an older conception of ginger there was no tuple, but instead there were
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forks and junctions. A junction was essentially the same as a tuple, just named
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differently: a node whose value is its input edges. A fork was just the
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opposite, a node whose value is its output edges. Junctions and forks naturally
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complimented each other, but ultimately I didn't find forks to be useful for
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much because there weren't cases where it was necessary to have a single edge be
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split across multiple output edges directly; any case which appeared to require
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a fork could be satisfied by directing the edge into a 1-tuple and using the
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output edges of the 1-tuple.
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But now we have such a case. The 1-tuple won't work, because the `if` operator
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would only see the 1-tuple, not its edges. It could be supposed that the graph
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interpreter could say that an `if` operation must be followed by a 1-tuple, and
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that the 1-tuple's output edges have a special meaning in that circumstance. But
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making the output edges of a 1-tuple have different meaning in different
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circumstances isn't very elegant.
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So a fork might be just the thing here. For the example I will represent a
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fork as the opposite of a tuple: a vertical column of `{` characters.
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```
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in -> } -> } -if-> { -0-> } -add-> out
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in -1-> } -> } } { -1-> } -sub-> out
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in -0-> } }
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}
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in -lt-> }
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```
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It _looks_ elegant, which is nice. I am curious though if there's any other
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possible use-case where a fork might be useful... if there's not then it seems
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odd to introduce an entire new element just to support a single operation. Why
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not just make that operation itself the new element?
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## Switch it Up
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In most conceptions of a flowchart that I've seen a conditional is usually
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represented as a node with a different shape than the other nodes (often a
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diamond). Ginger could borrow this idea for itself, and declare a new graph
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element, alongside nodes, tuples, and edges, called a switch.
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Let's say a switch is simply represented by a `-<>`, and acts like a node in all
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aspects except that it has no value and is not unique to the graph.
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The example presented in the [previous post][prev] would look something like
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this:
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```
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in -> } -> } -<> -0-> } -add-> out
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in -1-> } -> } } -1-> } -sub-> out
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in -0-> } }
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}
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in -lt-> }
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```
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This isn't the _worst_. Like the fork it's adding a new element, but that
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element's existence is required and its usage is very specific to that
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requirement, whereas the fork's existence is required but ambiguously useful
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outside of that requirement.
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On the other hand, there are macros to consider...
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## Macrophillic
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Ginger will certainly support macros, and as alluded to in the last post I'd
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like even conditional operations to be fair game for those who want to construct
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their own more complex operators. In the context of the switch `-<>` element,
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would someone be able to create something like a pattern matching conditional?
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If the builtin conditional is implemented as a new graph element then it seems
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that the primary way to implement a custom conditional macro will also involve a
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new graph element.
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While I'm not flat out opposed to allowing for custom graph elements, I'm
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extremely skeptical that it's necessary, and would like it to be proven
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necessary before considering it. So if we can have a basic conditional, _and_
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custom conditional macros built on top of the same broadly useful element, that
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seems like the better strategy.
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So all of that said, it seems I'm leaning towards forks as the better strategy
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in this. But I'd like a different name. "Fork" was nice as being the compliment
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of a "junction", but I like "tuple" way more than "junction" because the term
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applies well both to the structural element _and_ to the transformation that
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element performs (i.e. a tuple element combines its input edges' values into a
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tuple value). But "tuple" and "fork" seem weird together...
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## Many Minutes Later...
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A brief search of the internet reveals no better word than "fork". A place
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where a tree's trunk splits into two separate trunks is called a "fork". A
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place where a river splits into two separate rivers is called a "fork".
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Similarly with roads. And that _is_ what's happening, from the point of view of
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the graph's structure: it is an element whose only purpose is to denote multiple
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outward edges.
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So "fork" it is.
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## Other considerations
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A 1-tuple is interesting in that it acts essentially as a concatenation of two
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edges. A 1-fork could, theoretically, do the same thing:
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```
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a -foo-> } -bar-> b
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c -far-> { -boo-> d
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```
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The top uses a tuple, the bottom a fork. Each is, conceptually, valid, but I
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don't like that two different elements can be used for the exact same use-case.
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A 1-tuple is an established concept in data structures, so I am loath to give it
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up. A 1-fork, on the other hand, doesn't make sense structurally (would you
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point to any random point on a river and call it a "1-fork"?), and fork as a
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whole doesn't really have any analog in the realm of data structures. So I'm
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prepared to declare 1-forks invalid from the viewpoint of the language
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interpreter.
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Another consideration: I already expect that there's going to be confusion as to
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when to use a fork and when to use multiple outputs from a node. For example,
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here's a graph which uses a fork:
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```
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a -> { -op1-> foo
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{ -op2-> bar
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```
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and here's a graph which has multiple outputs from the same node:
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```
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a -op1-> foo
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-op2-> bar
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```
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Each could be interpreted to mean the same thing: "set `foo` to the result of
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passing `a` into `op1`, and set `bar` to the result of passing `a` into `op2`."
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As with the 1-tuple vs 1-fork issue, we have another case where the same
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task might be accomplished with two different patterns. This case is trickier
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though, and I don't have as confident an answer.
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I think an interim rule which could be put in place, subject to review later, is
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that multiple edges from a node or tuple indicate that that same value is being
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used for multiple operations, while a fork indicates something specific to the
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operation on its input edge. It's not a pretty rule, but I think it will do.
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Stay tuned for next week when I realize that actually all of this is wrong and
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we start over again!
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[prev]: {% post_url 2021-03-01-conditionals-in-ginger %}
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[other]: {% post_url 2021-01-09-ginger %}
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