clarified rules in viz 1

pull/2/head
Brian Picciano 6 years ago
parent 32e4f59265
commit 886684ec4c
  1. 8
      _posts/2018-11-12-viz-1.md

@ -25,11 +25,15 @@ This visualization follows a few simple rules:
* Any point can only be occupied by a single node. A point may be alive (filled)
or dead (empty).
* Every tick each live point picks from 0 to N new points to spawn, where N is
* On every tick each live point picks from 0 to N new points to spawn, where N is
the number of empty adjacent points to it. If it picks 0, it becomes dead.
* Each line indicates the parent of a point. Lines have an arbitrary lifetime of
a few ticks. When a dead point's line is cleaned up so is it.
a few ticks, and occupy the points they connect (so new points may not spawn
on top of a line).
* When a dead point has no lines it is cleaned up, and its point is no longer
occupied.
The resulting behavior is somewhere between [Conway's Game of
Life](https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life) and white noise.

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