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+---
+title: >-
+ Visualization 6
+description: >-
+ Eat your heart out, Conway!
+series: viz
+tags: tech art
+---
+
+
+
+
+
+
+
+
+
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+
+
+This visualization is essentially the same as the previous, except that each
+layer now operates with different parameters than the other, allowing each to
+exhibit different behavior.
+
+Additionally, the top layer has been made to be responsive to the bottom, via a
+new mechanism where the age of an element on the top layer can be extended based
+on the number of bottom layer elements it neighbors.
+
+Finally, the UI now exposes the actual parameters which are used to tweak the
+behavior of each layer. Modifying any parameter will change the behavior of the
+associated layer in real-time. The default parameters have been chosen such that
+the top layer is now rather dependent on the bottom for sustenance, although it
+can venture away to some extent. However, by playing the parameters yourself you
+can find other behaviors and interesting cause-and-effects that aren't
+immediately obvious. Try it!
+
+An explanation of the parameters is as follows:
+
+On each tick, up to `maxNewElements` are created in each layer, where each new
+element neighbors an existing one.
+
+Additionally, on each tick, _all_ elements in a layer are iterated through. Each
+one's age is determined as follows:
+
+```
+age = (currentTick - birthTick)
+age -= (numNeighbors * neighborBonusScalar)
+age -= (numBottomLayerNeighbors * layerBonusScalar) // only for top layer
+```
+
+If an element's age is greater than or equal to the `ageOfDeath` for that layer,
+then the element is removed.
+
+