working out how to use longer code examples
This commit is contained in:
parent
0450e50258
commit
e346068f58
@ -15,6 +15,8 @@ plugins:
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- jekyll-feed
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- jekyll-seo-tag
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- jekyll-paginate
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- jekyll-relative-links
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date_format: "%b %-d, %Y"
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10
_layouts/code.html
Normal file
10
_layouts/code.html
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@ -0,0 +1,10 @@
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---
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layout: default
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---
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{% capture body %}```{{ page.lang | default: "go" }}
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{% include_relative {{ page.include }} %}```{% endcapture %}
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<br/><a href="{{ page.include }}">Raw source file</a>
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{{ body | markdownify }}
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@ -6,7 +6,7 @@ description: >-
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---
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[A previous post in this
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blog](2019-08-02-program-structure-and-composability.html) focused on a
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blog](/2019/08/02/program-structure-and-composability.html) focused on a
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framework developed to make designing component-based programs easier. In
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retrospect, the pattern/framework proposed was over-engineered. This post
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attempts to present the same ideas in a more distilled form, as a simple
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314
assets/component-oriented-design/v1/main.go
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314
assets/component-oriented-design/v1/main.go
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package main
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import (
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"math/rand"
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"net"
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"net/http"
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"os"
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"sort"
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"strconv"
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"sync"
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"time"
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)
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// Logger describes a simple component used for printing log lines.
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type Logger interface {
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Printf(string, ...interface{})
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}
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////////////////////////////////////////////////////////////////////////////////
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// The scoreboard component
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// File wraps the standard os.File type.
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type File interface {
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io.ReadWriter
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Truncate(int64) error
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Seek(int64, int) (int64, error)
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}
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// scoreboard loads player scores from a save file, tracks score updates, and
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// periodically saves those scores back to the save file.
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type scoreboard struct {
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file File
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scoresM map[string]int
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scoresLock sync.Mutex
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// this field will only be set in tests, and is used to synchronize with the
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// the for-select loop in saveLoop.
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saveLoopWaitCh chan struct{}
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}
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// newScoreboard initializes a scoreboard using scores saved in the given File
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// (which may be empty). The scoreboard will rewrite the save file with the
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// latest scores everytime saveTicker is written to.
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func newScoreboard(file File, saveTicker <-chan time.Time, logger Logger) (*scoreboard, error) {
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fileBody, err := ioutil.ReadAll(file)
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if err != nil {
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return nil, fmt.Errorf("reading saved scored: %w", err)
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}
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scoresM := map[string]int{}
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if len(fileBody) > 0 {
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if err := json.Unmarshal(fileBody, &scoresM); err != nil {
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return nil, fmt.Errorf("decoding saved scores: %w", err)
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}
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}
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scoreboard := &scoreboard{
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file: file,
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scoresM: scoresM,
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saveLoopWaitCh: make(chan struct{}),
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}
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go scoreboard.saveLoop(saveTicker, logger)
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return scoreboard, nil
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}
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func (s *scoreboard) guessedCorrect(name string) int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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s.scoresM[name] += 1000
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return s.scoresM[name]
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}
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func (s *scoreboard) guessedIncorrect(name string) int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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s.scoresM[name] -= 1
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return s.scoresM[name]
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}
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func (s *scoreboard) scores() map[string]int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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scoresCp := map[string]int{}
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for name, score := range s.scoresM {
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scoresCp[name] = score
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}
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return scoresCp
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}
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func (s *scoreboard) save() error {
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scores := s.scores()
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if _, err := s.file.Seek(0, 0); err != nil {
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return fmt.Errorf("seeking to start of save file: %w", err)
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} else if err := s.file.Truncate(0); err != nil {
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return fmt.Errorf("truncating save file: %w", err)
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} else if err := json.NewEncoder(s.file).Encode(scores); err != nil {
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return fmt.Errorf("encoding scores to save file: %w", err)
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}
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return nil
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}
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func (s *scoreboard) saveLoop(ticker <-chan time.Time, logger Logger) {
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for {
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select {
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case <-ticker:
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if err := s.save(); err != nil {
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logger.Printf("error saving scoreboard to file: %v", err)
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}
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case <-s.saveLoopWaitCh:
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// test will unblock, nothing to do here.
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// The httpHandlers component
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// Scoreboard describes the scoreboard component from the point of view of the
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// httpHandler component (which only needs a subset of scoreboard's methods).
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type Scoreboard interface {
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guessedCorrect(name string) int
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guessedIncorrect(name string) int
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scores() map[string]int
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}
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// RandSrc describes a randomness component which can produce random integers.
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type RandSrc interface {
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Int() int
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}
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// httpHandlers implements the http.HandlerFuncs used by the httpServer.
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type httpHandlers struct {
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scoreboard Scoreboard
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randSrc RandSrc
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logger Logger
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mux *http.ServeMux
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n int
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nLock sync.Mutex
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}
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func newHTTPHandlers(scoreboard Scoreboard, randSrc RandSrc, logger Logger) *httpHandlers {
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n := randSrc.Int()
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logger.Printf("first n is %v", n)
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httpHandlers := &httpHandlers{
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scoreboard: scoreboard,
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randSrc: randSrc,
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logger: logger,
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mux: http.NewServeMux(),
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n: n,
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}
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httpHandlers.mux.HandleFunc("/guess", httpHandlers.handleGuess)
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httpHandlers.mux.HandleFunc("/scores", httpHandlers.handleScores)
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return httpHandlers
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}
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func (h *httpHandlers) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
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h.mux.ServeHTTP(rw, r)
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}
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func (h *httpHandlers) handleGuess(rw http.ResponseWriter, r *http.Request) {
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r.Header.Set("Content-Type", "text/plain")
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name := r.FormValue("name")
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nStr := r.FormValue("n")
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if name == "" || nStr == "" {
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http.Error(rw, `"name" and "n" GET args are required`, http.StatusBadRequest)
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return
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}
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n, err := strconv.Atoi(nStr)
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if err != nil {
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http.Error(rw, err.Error(), http.StatusBadRequest)
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return
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}
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h.nLock.Lock()
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defer h.nLock.Unlock()
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if h.n == n {
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newScore := h.scoreboard.guessedCorrect(name)
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h.n = h.randSrc.Int()
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h.logger.Printf("new n is %v", h.n)
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rw.WriteHeader(http.StatusOK)
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fmt.Fprintf(rw, "Correct! Your score is now %d\n", newScore)
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return
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}
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hint := "higher"
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if h.n < n {
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hint = "lower"
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}
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newScore := h.scoreboard.guessedIncorrect(name)
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rw.WriteHeader(http.StatusBadRequest)
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fmt.Fprintf(rw, "Try %s. Your score is now %d\n", hint, newScore)
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}
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func (h *httpHandlers) handleScores(rw http.ResponseWriter, r *http.Request) {
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r.Header.Set("Content-Type", "text/plain")
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h.nLock.Lock()
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defer h.nLock.Unlock()
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type scoreTup struct {
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name string
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score int
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}
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scores := h.scoreboard.scores()
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scoresTups := make([]scoreTup, 0, len(scores))
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for name, score := range scores {
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scoresTups = append(scoresTups, scoreTup{name, score})
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}
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sort.Slice(scoresTups, func(i, j int) bool {
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return scoresTups[i].score > scoresTups[j].score
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})
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for _, scoresTup := range scoresTups {
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fmt.Fprintf(rw, "%s: %d\n", scoresTup.name, scoresTup.score)
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// The httpServer component.
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type httpServer struct {
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httpServer *http.Server
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errCh chan error
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}
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func newHTTPServer(listener net.Listener, httpHandlers *httpHandlers, logger Logger) *httpServer {
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loggingHandler := http.HandlerFunc(func(rw http.ResponseWriter, r *http.Request) {
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ip, _, _ := net.SplitHostPort(r.RemoteAddr)
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logger.Printf("HTTP request -> %s %s %s", ip, r.Method, r.URL.String())
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httpHandlers.ServeHTTP(rw, r)
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})
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server := &httpServer{
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httpServer: &http.Server{
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Handler: loggingHandler,
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},
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errCh: make(chan error, 1),
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}
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go func() {
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err := server.httpServer.Serve(listener)
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if errors.Is(err, http.ErrServerClosed) {
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err = nil
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}
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server.errCh <- err
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}()
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return server
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}
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////////////////////////////////////////////////////////////////////////////////
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// main
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const (
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saveFilePath = "./save.json"
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listenAddr = ":8888"
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saveInterval = 5 * time.Second
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)
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func main() {
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logger := log.New(os.Stdout, "", log.LstdFlags)
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logger.Printf("opening scoreboard save file %q", saveFilePath)
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file, err := os.OpenFile(saveFilePath, os.O_RDWR|os.O_CREATE, 0644)
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if err != nil {
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logger.Fatalf("failed to open file %q: %v", saveFilePath, err)
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}
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saveTicker := time.NewTicker(saveInterval)
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randSrc := rand.New(rand.NewSource(time.Now().UnixNano()))
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logger.Printf("initializing scoreboard")
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scoreboard, err := newScoreboard(file, saveTicker.C, logger)
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if err != nil {
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logger.Fatalf("failed to initialize scoreboard: %v", err)
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}
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logger.Printf("listening on %q", listenAddr)
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listener, err := net.Listen("tcp", listenAddr)
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if err != nil {
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logger.Fatalf("failed to listen on %q: %v", listenAddr, err)
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}
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logger.Printf("setting up HTTP handlers")
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httpHandlers := newHTTPHandlers(scoreboard, randSrc, logger)
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logger.Printf("serving HTTP requests")
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newHTTPServer(listener, httpHandlers, logger)
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logger.Printf("initialization done")
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select {} // block forever
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}
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4
assets/component-oriented-design/v1/main.md
Normal file
4
assets/component-oriented-design/v1/main.md
Normal file
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---
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layout: code
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include: main.go
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---
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157
assets/component-oriented-design/v1/main_test.go
Normal file
157
assets/component-oriented-design/v1/main_test.go
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package main
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import (
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"bytes"
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"net/http"
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"net/http/httptest"
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"reflect"
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"testing"
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"time"
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)
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type nullLogger struct{}
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func (nullLogger) Printf(string, ...interface{}) {}
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////////////////////////////////////////////////////////////////////////////////
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// Test scoreboard component
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type fileStub struct {
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*bytes.Buffer
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}
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func newFileStub(init string) *fileStub {
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return &fileStub{Buffer: bytes.NewBufferString(init)}
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}
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func (fs *fileStub) Truncate(i int64) error {
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fs.Buffer.Truncate(int(i))
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return nil
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}
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func (fs *fileStub) Seek(i int64, whence int) (int64, error) {
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return i, nil
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}
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func TestScoreboard(t *testing.T) {
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newScoreboard := func(t *testing.T, fileStub *fileStub, saveTicker <-chan time.Time) *scoreboard {
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t.Helper()
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scoreboard, err := newScoreboard(fileStub, saveTicker, nullLogger{})
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if err != nil {
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t.Errorf("unexpected error checking saved scored: %v", err)
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}
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return scoreboard
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}
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assertScores := func(t *testing.T, expScores, gotScores map[string]int) {
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t.Helper()
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if !reflect.DeepEqual(expScores, gotScores) {
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t.Errorf("expected scores of %+v, but instead got %+v", expScores, gotScores)
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}
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}
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assertSavedScores := func(t *testing.T, expScores map[string]int, fileStub *fileStub) {
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t.Helper()
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fileStubCp := newFileStub(fileStub.String())
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tmpScoreboard := newScoreboard(t, fileStubCp, nil)
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assertScores(t, expScores, tmpScoreboard.scores())
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}
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t.Run("loading", func(t *testing.T) {
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// make sure loading scoreboards with various file contents works
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assertSavedScores(t, map[string]int{}, newFileStub(""))
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assertSavedScores(t, map[string]int{"foo": 1}, newFileStub(`{"foo":1}`))
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assertSavedScores(t, map[string]int{"foo": 1, "bar": -2}, newFileStub(`{"foo":1,"bar":-2}`))
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})
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t.Run("tracking", func(t *testing.T) {
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scoreboard := newScoreboard(t, newFileStub(""), nil)
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assertScores(t, map[string]int{}, scoreboard.scores()) // sanity check
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scoreboard.guessedCorrect("foo")
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assertScores(t, map[string]int{"foo": 1000}, scoreboard.scores())
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scoreboard.guessedIncorrect("bar")
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assertScores(t, map[string]int{"foo": 1000, "bar": -1}, scoreboard.scores())
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scoreboard.guessedIncorrect("foo")
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assertScores(t, map[string]int{"foo": 999, "bar": -1}, scoreboard.scores())
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})
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t.Run("saving", func(t *testing.T) {
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// this test tests scoreboard's periodic save feature using a ticker
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// channel which will be written to manually. The saveLoopWaitCh is used
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// here to ensure that each ticker has been fully processed.
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ticker := make(chan time.Time)
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fileStub := newFileStub("")
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scoreboard := newScoreboard(t, fileStub, ticker)
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tick := func() {
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ticker <- time.Time{}
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scoreboard.saveLoopWaitCh <- struct{}{}
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}
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// this should not effect the save file at first
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scoreboard.guessedCorrect("foo")
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assertSavedScores(t, map[string]int{}, fileStub)
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// after the ticker the new score should get saved
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tick()
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assertSavedScores(t, map[string]int{"foo": 1000}, fileStub)
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// ticker again after no changes should save the same thing as before
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tick()
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assertSavedScores(t, map[string]int{"foo": 1000}, fileStub)
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// buffer a bunch of changes, shouldn't get saved till after tick
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scoreboard.guessedCorrect("foo")
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scoreboard.guessedCorrect("bar")
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scoreboard.guessedCorrect("bar")
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assertSavedScores(t, map[string]int{"foo": 1000}, fileStub)
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tick()
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assertSavedScores(t, map[string]int{"foo": 2000, "bar": 2000}, fileStub)
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})
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}
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|
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////////////////////////////////////////////////////////////////////////////////
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// Test httpHandler component
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type mockScoreboard map[string]int
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func (mockScoreboard) guessedCorrect(name string) int { return 1 }
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|
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func (mockScoreboard) guessedIncorrect(name string) int { return -1 }
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|
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func (m mockScoreboard) scores() map[string]int { return m }
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type mockRandSrc struct{}
|
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|
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func (m mockRandSrc) Int() int { return 666 }
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func TestHTTPHandlers(t *testing.T) {
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mockScoreboard := mockScoreboard{"foo": 1, "bar": 2}
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httpHandlers := newHTTPHandlers(mockScoreboard, mockRandSrc{}, nullLogger{})
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|
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assertRequest := func(t *testing.T, expCode int, expBody string, r *http.Request) {
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t.Helper()
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rw := httptest.NewRecorder()
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httpHandlers.ServeHTTP(rw, r)
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if rw.Code != expCode {
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t.Errorf("expected HTTP response code %d, got %d", expCode, rw.Code)
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} else if rw.Body.String() != expBody {
|
||||
t.Errorf("expected HTTP response body %q, got %q", expBody, rw.Body.String())
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}
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}
|
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r := httptest.NewRequest("GET", "/guess?name=foo&n=665", nil)
|
||||
assertRequest(t, 400, "Try higher. Your score is now -1\n", r)
|
||||
|
||||
r = httptest.NewRequest("GET", "/guess?name=foo&n=667", nil)
|
||||
assertRequest(t, 400, "Try lower. Your score is now -1\n", r)
|
||||
|
||||
r = httptest.NewRequest("GET", "/guess?name=foo&n=666", nil)
|
||||
assertRequest(t, 200, "Correct! Your score is now 1\n", r)
|
||||
|
||||
r = httptest.NewRequest("GET", "/scores", nil)
|
||||
assertRequest(t, 200, "bar: 2\nfoo: 1\n", r)
|
||||
}
|
4
assets/component-oriented-design/v1/main_test.md
Normal file
4
assets/component-oriented-design/v1/main_test.md
Normal file
@ -0,0 +1,4 @@
|
||||
---
|
||||
layout: code
|
||||
include: main_test.go
|
||||
---
|
384
assets/component-oriented-design/v2/main.go
Normal file
384
assets/component-oriented-design/v2/main.go
Normal file
@ -0,0 +1,384 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
"math/rand"
|
||||
"net"
|
||||
"net/http"
|
||||
"os"
|
||||
"os/signal"
|
||||
"sort"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Logger describes a simple component used for printing log lines.
|
||||
type Logger interface {
|
||||
Printf(string, ...interface{})
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// The scoreboard component
|
||||
|
||||
// File wraps the standard os.File type.
|
||||
type File interface {
|
||||
io.ReadWriter
|
||||
Truncate(int64) error
|
||||
Seek(int64, int) (int64, error)
|
||||
}
|
||||
|
||||
// scoreboard loads player scores from a save file, tracks score updates, and
|
||||
// periodically saves those scores back to the save file.
|
||||
type scoreboard struct {
|
||||
file File
|
||||
scoresM map[string]int
|
||||
scoresLock sync.Mutex
|
||||
|
||||
// The cleanup method closes cleanupCh to signal to all scoreboard's running
|
||||
// go-routines to clean themselves up, and cleanupWG is then used to wait
|
||||
// for those goroutines to do so.
|
||||
cleanupCh chan struct{}
|
||||
cleanupWG sync.WaitGroup
|
||||
|
||||
// this field will only be set in tests, and is used to synchronize with the
|
||||
// the for-select loop in saveLoop.
|
||||
saveLoopWaitCh chan struct{}
|
||||
}
|
||||
|
||||
// newScoreboard initializes a scoreboard using scores saved in the given File
|
||||
// (which may be empty). The scoreboard will rewrite the save file with the
|
||||
// latest scores everytime saveTicker is written to.
|
||||
func newScoreboard(file File, saveTicker <-chan time.Time, logger Logger) (*scoreboard, error) {
|
||||
fileBody, err := ioutil.ReadAll(file)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("reading saved scored: %w", err)
|
||||
}
|
||||
|
||||
scoresM := map[string]int{}
|
||||
if len(fileBody) > 0 {
|
||||
if err := json.Unmarshal(fileBody, &scoresM); err != nil {
|
||||
return nil, fmt.Errorf("decoding saved scores: %w", err)
|
||||
}
|
||||
}
|
||||
|
||||
scoreboard := &scoreboard{
|
||||
file: file,
|
||||
scoresM: scoresM,
|
||||
cleanupCh: make(chan struct{}),
|
||||
saveLoopWaitCh: make(chan struct{}),
|
||||
}
|
||||
|
||||
scoreboard.cleanupWG.Add(1)
|
||||
go func() {
|
||||
scoreboard.saveLoop(saveTicker, logger)
|
||||
scoreboard.cleanupWG.Done()
|
||||
}()
|
||||
|
||||
return scoreboard, nil
|
||||
}
|
||||
|
||||
func (s *scoreboard) cleanup() error {
|
||||
close(s.cleanupCh)
|
||||
s.cleanupWG.Wait()
|
||||
|
||||
if err := s.save(); err != nil {
|
||||
return fmt.Errorf("saving scores during cleanup: %w", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *scoreboard) guessedCorrect(name string) int {
|
||||
s.scoresLock.Lock()
|
||||
defer s.scoresLock.Unlock()
|
||||
|
||||
s.scoresM[name] += 1000
|
||||
return s.scoresM[name]
|
||||
}
|
||||
|
||||
func (s *scoreboard) guessedIncorrect(name string) int {
|
||||
s.scoresLock.Lock()
|
||||
defer s.scoresLock.Unlock()
|
||||
|
||||
s.scoresM[name] -= 1
|
||||
return s.scoresM[name]
|
||||
}
|
||||
|
||||
func (s *scoreboard) scores() map[string]int {
|
||||
s.scoresLock.Lock()
|
||||
defer s.scoresLock.Unlock()
|
||||
|
||||
scoresCp := map[string]int{}
|
||||
for name, score := range s.scoresM {
|
||||
scoresCp[name] = score
|
||||
}
|
||||
|
||||
return scoresCp
|
||||
}
|
||||
|
||||
func (s *scoreboard) save() error {
|
||||
scores := s.scores()
|
||||
if _, err := s.file.Seek(0, 0); err != nil {
|
||||
return fmt.Errorf("seeking to start of save file: %w", err)
|
||||
} else if err := s.file.Truncate(0); err != nil {
|
||||
return fmt.Errorf("truncating save file: %w", err)
|
||||
} else if err := json.NewEncoder(s.file).Encode(scores); err != nil {
|
||||
return fmt.Errorf("encoding scores to save file: %w", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *scoreboard) saveLoop(ticker <-chan time.Time, logger Logger) {
|
||||
for {
|
||||
select {
|
||||
case <-ticker:
|
||||
if err := s.save(); err != nil {
|
||||
logger.Printf("error saving scoreboard to file: %v", err)
|
||||
}
|
||||
case <-s.cleanupCh:
|
||||
return
|
||||
case <-s.saveLoopWaitCh:
|
||||
// test will unblock, nothing to do here.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// The httpHandlers component
|
||||
|
||||
// Scoreboard describes the scoreboard component from the point of view of the
|
||||
// httpHandler component (which only needs a subset of scoreboard's methods).
|
||||
type Scoreboard interface {
|
||||
guessedCorrect(name string) int
|
||||
guessedIncorrect(name string) int
|
||||
scores() map[string]int
|
||||
}
|
||||
|
||||
// RandSrc describes a randomness component which can produce random integers.
|
||||
type RandSrc interface {
|
||||
Int() int
|
||||
}
|
||||
|
||||
// httpHandlers implements the http.HandlerFuncs used by the httpServer.
|
||||
type httpHandlers struct {
|
||||
scoreboard Scoreboard
|
||||
randSrc RandSrc
|
||||
logger Logger
|
||||
|
||||
mux *http.ServeMux
|
||||
n int
|
||||
nLock sync.Mutex
|
||||
}
|
||||
|
||||
func newHTTPHandlers(scoreboard Scoreboard, randSrc RandSrc, logger Logger) *httpHandlers {
|
||||
n := randSrc.Int()
|
||||
logger.Printf("first n is %v", n)
|
||||
|
||||
httpHandlers := &httpHandlers{
|
||||
scoreboard: scoreboard,
|
||||
randSrc: randSrc,
|
||||
logger: logger,
|
||||
mux: http.NewServeMux(),
|
||||
n: n,
|
||||
}
|
||||
|
||||
httpHandlers.mux.HandleFunc("/guess", httpHandlers.handleGuess)
|
||||
httpHandlers.mux.HandleFunc("/scores", httpHandlers.handleScores)
|
||||
|
||||
return httpHandlers
|
||||
}
|
||||
|
||||
func (h *httpHandlers) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
|
||||
h.mux.ServeHTTP(rw, r)
|
||||
}
|
||||
|
||||
func (h *httpHandlers) handleGuess(rw http.ResponseWriter, r *http.Request) {
|
||||
r.Header.Set("Content-Type", "text/plain")
|
||||
|
||||
name := r.FormValue("name")
|
||||
nStr := r.FormValue("n")
|
||||
if name == "" || nStr == "" {
|
||||
http.Error(rw, `"name" and "n" GET args are required`, http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
n, err := strconv.Atoi(nStr)
|
||||
if err != nil {
|
||||
http.Error(rw, err.Error(), http.StatusBadRequest)
|
||||
return
|
||||
}
|
||||
|
||||
h.nLock.Lock()
|
||||
defer h.nLock.Unlock()
|
||||
|
||||
if h.n == n {
|
||||
newScore := h.scoreboard.guessedCorrect(name)
|
||||
h.n = h.randSrc.Int()
|
||||
h.logger.Printf("new n is %v", h.n)
|
||||
rw.WriteHeader(http.StatusOK)
|
||||
fmt.Fprintf(rw, "Correct! Your score is now %d\n", newScore)
|
||||
return
|
||||
}
|
||||
|
||||
hint := "higher"
|
||||
if h.n < n {
|
||||
hint = "lower"
|
||||
}
|
||||
|
||||
newScore := h.scoreboard.guessedIncorrect(name)
|
||||
rw.WriteHeader(http.StatusBadRequest)
|
||||
fmt.Fprintf(rw, "Try %s. Your score is now %d\n", hint, newScore)
|
||||
}
|
||||
|
||||
func (h *httpHandlers) handleScores(rw http.ResponseWriter, r *http.Request) {
|
||||
r.Header.Set("Content-Type", "text/plain")
|
||||
|
||||
h.nLock.Lock()
|
||||
defer h.nLock.Unlock()
|
||||
|
||||
type scoreTup struct {
|
||||
name string
|
||||
score int
|
||||
}
|
||||
|
||||
scores := h.scoreboard.scores()
|
||||
scoresTups := make([]scoreTup, 0, len(scores))
|
||||
for name, score := range scores {
|
||||
scoresTups = append(scoresTups, scoreTup{name, score})
|
||||
}
|
||||
|
||||
sort.Slice(scoresTups, func(i, j int) bool {
|
||||
return scoresTups[i].score > scoresTups[j].score
|
||||
})
|
||||
|
||||
for _, scoresTup := range scoresTups {
|
||||
fmt.Fprintf(rw, "%s: %d\n", scoresTup.name, scoresTup.score)
|
||||
}
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// The httpServer component.
|
||||
|
||||
type httpServer struct {
|
||||
httpServer *http.Server
|
||||
errCh chan error
|
||||
}
|
||||
|
||||
func newHTTPServer(listener net.Listener, httpHandlers *httpHandlers, logger Logger) *httpServer {
|
||||
loggingHandler := http.HandlerFunc(func(rw http.ResponseWriter, r *http.Request) {
|
||||
ip, _, _ := net.SplitHostPort(r.RemoteAddr)
|
||||
logger.Printf("HTTP request -> %s %s %s", ip, r.Method, r.URL.String())
|
||||
httpHandlers.ServeHTTP(rw, r)
|
||||
})
|
||||
|
||||
server := &httpServer{
|
||||
httpServer: &http.Server{
|
||||
Handler: loggingHandler,
|
||||
},
|
||||
errCh: make(chan error, 1),
|
||||
}
|
||||
|
||||
go func() {
|
||||
err := server.httpServer.Serve(listener)
|
||||
if errors.Is(err, http.ErrServerClosed) {
|
||||
err = nil
|
||||
}
|
||||
server.errCh <- err
|
||||
}()
|
||||
|
||||
return server
|
||||
}
|
||||
|
||||
func (s *httpServer) cleanup() error {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second)
|
||||
defer cancel()
|
||||
if err := s.httpServer.Shutdown(ctx); err != nil {
|
||||
return fmt.Errorf("shutting down http server: %w", err)
|
||||
}
|
||||
return <-s.errCh
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// main
|
||||
|
||||
const (
|
||||
saveFilePath = "./save.json"
|
||||
listenAddr = ":8888"
|
||||
saveInterval = 5 * time.Second
|
||||
)
|
||||
|
||||
func main() {
|
||||
logger := log.New(os.Stdout, "", log.LstdFlags)
|
||||
|
||||
logger.Printf("opening scoreboard save file %q", saveFilePath)
|
||||
file, err := os.OpenFile(saveFilePath, os.O_RDWR|os.O_CREATE, 0644)
|
||||
if err != nil {
|
||||
logger.Fatalf("failed to open file %q: %v", saveFilePath, err)
|
||||
}
|
||||
|
||||
saveTicker := time.NewTicker(saveInterval)
|
||||
randSrc := rand.New(rand.NewSource(time.Now().UnixNano()))
|
||||
|
||||
logger.Printf("initializing scoreboard")
|
||||
scoreboard, err := newScoreboard(file, saveTicker.C, logger)
|
||||
if err != nil {
|
||||
logger.Fatalf("failed to initialize scoreboard: %v", err)
|
||||
}
|
||||
|
||||
logger.Printf("listening on %q", listenAddr)
|
||||
listener, err := net.Listen("tcp", listenAddr)
|
||||
if err != nil {
|
||||
logger.Fatalf("failed to listen on %q: %v", listenAddr, err)
|
||||
}
|
||||
|
||||
logger.Printf("setting up HTTP handlers")
|
||||
httpHandlers := newHTTPHandlers(scoreboard, randSrc, logger)
|
||||
|
||||
logger.Printf("serving HTTP requests")
|
||||
httpServer := newHTTPServer(listener, httpHandlers, logger)
|
||||
|
||||
logger.Printf("initialization done, waiting for interrupt signal")
|
||||
sigCh := make(chan os.Signal)
|
||||
signal.Notify(sigCh, os.Interrupt)
|
||||
<-sigCh
|
||||
logger.Printf("interrupt signal received, cleaning up")
|
||||
go func() {
|
||||
<-sigCh
|
||||
log.Fatalf("interrupt signal received again, forcing shutdown")
|
||||
}()
|
||||
|
||||
if err := httpServer.cleanup(); err != nil {
|
||||
logger.Fatalf("cleaning up http server: %v", err)
|
||||
}
|
||||
|
||||
// NOTE go's builtin http server does not follow component property 5a, and
|
||||
// instead closes the net.Listener given to it as a parameter when Shutdown
|
||||
// is called. Because of that inconsistency this Close would error if it
|
||||
// were called.
|
||||
//
|
||||
// While there are ways to work around this, it's instead highlighted in
|
||||
// this example as an instance of a language making the component-oriented
|
||||
// pattern more difficult.
|
||||
//
|
||||
//if err := listener.Close(); err != nil {
|
||||
// logger.Fatalf("closing listener %q: %v", listenAddr, err)
|
||||
//}
|
||||
|
||||
if err := scoreboard.cleanup(); err != nil {
|
||||
logger.Fatalf("cleaning up scoreboard: %v", err)
|
||||
}
|
||||
|
||||
saveTicker.Stop()
|
||||
|
||||
if err := file.Close(); err != nil {
|
||||
logger.Fatalf("closing file %q: %v", saveFilePath, err)
|
||||
}
|
||||
|
||||
os.Stdout.Sync()
|
||||
}
|
4
assets/component-oriented-design/v2/main.md
Normal file
4
assets/component-oriented-design/v2/main.md
Normal file
@ -0,0 +1,4 @@
|
||||
---
|
||||
layout: code
|
||||
include: main.go
|
||||
---
|
Loading…
Reference in New Issue
Block a user