# Erlang, tcp sockets, and active true If you don't know erlang then [you're missing out](http://learnyousomeerlang.com/content). If you do know erlang, you've probably at some point done something with tcp sockets. Erlang's highly concurrent model of execution lends itself well to server programs where a high number of active connections is desired. Each thread can autonomously handle its single client, greatly simplifying the logic of the whole application while still retaining [great performance characteristics](http://www.metabrew.com/article/a-million-user-comet-application-with-mochiweb-part-1). # Background For an erlang thread which owns a single socket there are three different ways to receive data off of that socket. These all revolve around the `active` [setopts](http://www.erlang.org/doc/man/inet.html#setopts-2) flag. A socket can be set to one of: * `{active,false}` - All data must be obtained through [recv/2](http://www.erlang.org/doc/man/gen_tcp.html#recv-2) calls. This amounts to syncronous socket reading. * `{active,true}` - All data on the socket gets sent to the controlling thread as a normal erlang message. It is the thread's responsibility to keep up with the buffered data in the message queue. This amounts to asyncronous socket reading. * `{active,once}` - When set the socket is placed in `{active,true}` for a single packet. That is, once set the thread can expect a single message to be sent to when data comes in. To receive any more data off of the socket the socket must either be read from using [recv/2](http://www.erlang.org/doc/man/gen_tcp.html#recv-2) or be put in `{active,once}` or `{active,true}`. # Which to use? # Why not to use it