package main import ( "encoding/json" "errors" "flag" "fmt" "io" "io/ioutil" "log" "math/rand" "net" "net/http" "os" "sort" "strconv" "sync" "time" ) // Logger describes a simple component used for printing log lines. type Logger interface { Printf(string, ...interface{}) } //////////////////////////////////////////////////////////////////////////////// // The scoreboard component // File wraps the standard os.File type. type File interface { io.ReadWriter Truncate(int64) error Seek(int64, int) (int64, error) } // scoreboard loads player scores from a save file, tracks score updates, and // periodically saves those scores back to the save file. type scoreboard struct { file File scoresM map[string]int scoresLock sync.Mutex pointsOnCorrect, pointsOnIncorrect int // this field will only be set in tests, and is used to synchronize with the // the for-select loop in saveLoop. saveLoopWaitCh chan struct{} } // newScoreboard initializes a scoreboard using scores saved in the given File // (which may be empty). The scoreboard will rewrite the save file with the // latest scores everytime saveTicker is written to. func newScoreboard(file File, saveTicker <-chan time.Time, logger Logger, pointsOnCorrect, pointsOnIncorrect int) (*scoreboard, error) { fileBody, err := ioutil.ReadAll(file) if err != nil { return nil, fmt.Errorf("reading saved scored: %w", err) } scoresM := map[string]int{} if len(fileBody) > 0 { if err := json.Unmarshal(fileBody, &scoresM); err != nil { return nil, fmt.Errorf("decoding saved scores: %w", err) } } scoreboard := &scoreboard{ file: file, scoresM: scoresM, pointsOnCorrect: pointsOnCorrect, pointsOnIncorrect: pointsOnIncorrect, saveLoopWaitCh: make(chan struct{}), } go scoreboard.saveLoop(saveTicker, logger) return scoreboard, nil } func (s *scoreboard) guessedCorrect(name string) int { s.scoresLock.Lock() defer s.scoresLock.Unlock() s.scoresM[name] += s.pointsOnCorrect return s.scoresM[name] } func (s *scoreboard) guessedIncorrect(name string) int { s.scoresLock.Lock() defer s.scoresLock.Unlock() s.scoresM[name] += s.pointsOnIncorrect return s.scoresM[name] } func (s *scoreboard) scores() map[string]int { s.scoresLock.Lock() defer s.scoresLock.Unlock() scoresCp := map[string]int{} for name, score := range s.scoresM { scoresCp[name] = score } return scoresCp } func (s *scoreboard) save() error { scores := s.scores() if _, err := s.file.Seek(0, 0); err != nil { return fmt.Errorf("seeking to start of save file: %w", err) } else if err := s.file.Truncate(0); err != nil { return fmt.Errorf("truncating save file: %w", err) } else if err := json.NewEncoder(s.file).Encode(scores); err != nil { return fmt.Errorf("encoding scores to save file: %w", err) } return nil } func (s *scoreboard) saveLoop(ticker <-chan time.Time, logger Logger) { for { select { case <-ticker: if err := s.save(); err != nil { logger.Printf("error saving scoreboard to file: %v", err) } case <-s.saveLoopWaitCh: // test will unblock, nothing to do here. } } } //////////////////////////////////////////////////////////////////////////////// // The httpHandlers component // Scoreboard describes the scoreboard component from the point of view of the // httpHandler component (which only needs a subset of scoreboard's methods). type Scoreboard interface { guessedCorrect(name string) int guessedIncorrect(name string) int scores() map[string]int } // RandSrc describes a randomness component which can produce random integers. type RandSrc interface { Int() int } // httpHandlers implements the http.HandlerFuncs used by the httpServer. type httpHandlers struct { scoreboard Scoreboard randSrc RandSrc logger Logger mux *http.ServeMux n int nLock sync.Mutex } func newHTTPHandlers(scoreboard Scoreboard, randSrc RandSrc, logger Logger) *httpHandlers { n := randSrc.Int() logger.Printf("first n is %v", n) httpHandlers := &httpHandlers{ scoreboard: scoreboard, randSrc: randSrc, logger: logger, mux: http.NewServeMux(), n: n, } httpHandlers.mux.HandleFunc("/guess", httpHandlers.handleGuess) httpHandlers.mux.HandleFunc("/scores", httpHandlers.handleScores) return httpHandlers } func (h *httpHandlers) ServeHTTP(rw http.ResponseWriter, r *http.Request) { h.mux.ServeHTTP(rw, r) } func (h *httpHandlers) handleGuess(rw http.ResponseWriter, r *http.Request) { r.Header.Set("Content-Type", "text/plain") name := r.FormValue("name") nStr := r.FormValue("n") if name == "" || nStr == "" { http.Error(rw, `"name" and "n" GET args are required`, http.StatusBadRequest) return } n, err := strconv.Atoi(nStr) if err != nil { http.Error(rw, err.Error(), http.StatusBadRequest) return } h.nLock.Lock() defer h.nLock.Unlock() if h.n == n { newScore := h.scoreboard.guessedCorrect(name) h.n = h.randSrc.Int() h.logger.Printf("new n is %v", h.n) rw.WriteHeader(http.StatusOK) fmt.Fprintf(rw, "Correct! Your score is now %d\n", newScore) return } hint := "higher" if h.n < n { hint = "lower" } newScore := h.scoreboard.guessedIncorrect(name) rw.WriteHeader(http.StatusBadRequest) fmt.Fprintf(rw, "Try %s. Your score is now %d\n", hint, newScore) } func (h *httpHandlers) handleScores(rw http.ResponseWriter, r *http.Request) { r.Header.Set("Content-Type", "text/plain") h.nLock.Lock() defer h.nLock.Unlock() type scoreTup struct { name string score int } scores := h.scoreboard.scores() scoresTups := make([]scoreTup, 0, len(scores)) for name, score := range scores { scoresTups = append(scoresTups, scoreTup{name, score}) } sort.Slice(scoresTups, func(i, j int) bool { return scoresTups[i].score > scoresTups[j].score }) for _, scoresTup := range scoresTups { fmt.Fprintf(rw, "%s: %d\n", scoresTup.name, scoresTup.score) } } //////////////////////////////////////////////////////////////////////////////// // The httpServer component. type httpServer struct { httpServer *http.Server errCh chan error } func newHTTPServer(listener net.Listener, httpHandlers *httpHandlers, logger Logger) *httpServer { loggingHandler := http.HandlerFunc(func(rw http.ResponseWriter, r *http.Request) { ip, _, _ := net.SplitHostPort(r.RemoteAddr) logger.Printf("HTTP request -> %s %s %s", ip, r.Method, r.URL.String()) httpHandlers.ServeHTTP(rw, r) }) server := &httpServer{ httpServer: &http.Server{ Handler: loggingHandler, }, errCh: make(chan error, 1), } go func() { err := server.httpServer.Serve(listener) if errors.Is(err, http.ErrServerClosed) { err = nil } server.errCh <- err }() return server } //////////////////////////////////////////////////////////////////////////////// // main func main() { saveFilePath := flag.String("save-file", "./save.json", "File used to save scores") listenAddr := flag.String("listen-addr", ":8888", "Address to listen for HTTP requests on") saveInterval := flag.Duration("save-interval", 5*time.Second, "How often to resave scores") pointsOnCorrect := flag.Int("points-on-correct", 1000, "Amount to change a user's score by upon a correct score") pointsOnIncorrect := flag.Int("points-on-incorrect", -1, "Amount to change a user's score by upon an incorrect score") flag.Parse() logger := log.New(os.Stdout, "", log.LstdFlags) logger.Printf("opening scoreboard save file %q", *saveFilePath) file, err := os.OpenFile(*saveFilePath, os.O_RDWR|os.O_CREATE, 0644) if err != nil { logger.Fatalf("failed to open file %q: %v", *saveFilePath, err) } saveTicker := time.NewTicker(*saveInterval) randSrc := rand.New(rand.NewSource(time.Now().UnixNano())) logger.Printf("initializing scoreboard") scoreboard, err := newScoreboard(file, saveTicker.C, logger, *pointsOnCorrect, *pointsOnIncorrect) if err != nil { logger.Fatalf("failed to initialize scoreboard: %v", err) } logger.Printf("listening on %q", *listenAddr) listener, err := net.Listen("tcp", *listenAddr) if err != nil { logger.Fatalf("failed to listen on %q: %v", *listenAddr, err) } logger.Printf("setting up HTTP handlers") httpHandlers := newHTTPHandlers(scoreboard, randSrc, logger) logger.Printf("serving HTTP requests") newHTTPServer(listener, httpHandlers, logger) logger.Printf("initialization done") select {} // block forever }