mediocre-go-lib/mrpc/mrpc.go

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// Package mrpc contains types and functionality to facilitate creating RPC
// interfaces and for making calls against those same interfaces.
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//
// This package contains a few fundamental types: Handler, Call, and
// Client. Together these form the components needed to implement nearly any RPC
// system.
//
// TODO document examples
// TODO document Debug?
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package mrpc
import (
"context"
"fmt"
"reflect"
)
// Handler is a type which serves RPC calls. For each incoming Call the ServeRPC
// method is called, and the return from the method is used as the response. If
// an error is returned the response return is ignored.
type Handler interface {
ServeRPC(Call) (interface{}, error)
}
// HandlerFunc can be used to wrap an individual function which fits the
// ServeRPC signature, and use that function as a Handler
type HandlerFunc func(Call) (interface{}, error)
// ServeRPC implements the method for the Handler interface by calling the
// underlying function
func (hf HandlerFunc) ServeRPC(c Call) (interface{}, error) {
return hf(c)
}
// Call is passed into the ServeRPC method and contains all information about
// the incoming RPC call which is being made
type Call struct {
// Context relating to the call. May contain extra metadata/debug
// information, be used for further interaction with the underlying
// protocol, or be used for timeout/disconnect cancelation.
Context context.Context
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// The name of the RPC method being called
Method string
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// UnmarshalArgs takes in a pointer and unmarshals the RPC call's arguments
// into it. The properties of the unmarshaling are dependent on the
// underlying implementation of the codec.
UnmarshalArgs func(interface{}) error
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}
// Client is an entity which can perform RPC calls against a remote endpoint.
//
// res should be a pointer into which the result of the RPC call will be
// unmarshaled according to Client's implementation. args will be marshaled and
// sent to the remote endpoint according to Client's implementation.
type Client interface {
CallRPC(ctx context.Context, res interface{}, method string, args interface{}) error
}
// ClientFunc can be used to wrap an individual function which fits the CallRPC
// signature, and use that function as a Client
type ClientFunc func(context.Context, interface{}, string, interface{}) error
// CallRPC implements the method for the Client interface by calling the
// underlying function
func (cf ClientFunc) CallRPC(
ctx context.Context,
res interface{},
method string,
args interface{},
) error {
return cf(ctx, res, method, args)
}
// ReflectClient returns a Client whose CallRPC method will use reflection to
// call the given Handler's ServeRPC method directly, using reflect.Value's Set
// method to copy CallRPC's args parameter into UnmarshalArgs' receiver
// parameter, and similarly to copy the result from ServeRPC into CallRPC's
// receiver parameter.
func ReflectClient(h Handler) Client {
into := func(dst, src interface{}) error {
dstV, srcV := reflect.ValueOf(dst), reflect.ValueOf(src)
dstVi, srcVi := reflect.Indirect(dstV), reflect.Indirect(srcV)
if !dstVi.CanSet() || dstVi.Type() != srcVi.Type() {
return fmt.Errorf("can't set value of type %v into type %v", srcV.Type(), dstV.Type())
}
dstVi.Set(srcVi)
return nil
}
return ClientFunc(func(
ctx context.Context,
resInto interface{},
method string,
args interface{},
) error {
c := Call{
Context: ctx,
Method: method,
UnmarshalArgs: func(i interface{}) error { return into(i, args) },
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}
res, err := h.ServeRPC(c)
if err != nil {
return err
}
return into(resInto, res)
})
}