Brian Picciano
47c8c5b850
The JSON message handler is left as a separate implementation, for any that want to use it.
313 lines
8.0 KiB
Go
313 lines
8.0 KiB
Go
// Package mlog is a generic logging library. The log methods come in different
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// severities: Debug, Info, Warn, Error, and Fatal.
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//
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// The log methods take in a message string and a Context. The Context can be
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// loaded with additional annotations which will be included in the log entry as
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// well (see mctx package).
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package mlog
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import (
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"context"
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"errors"
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"io/ioutil"
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"os"
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"strings"
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"sync"
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"time"
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"github.com/mediocregopher/mediocre-go-lib/v2/mctx"
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"github.com/mediocregopher/mediocre-go-lib/v2/merr"
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)
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type mlogAnnotation string
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// Null is an instance of Logger which will write all Messages to /dev/null.
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var Null = NewLogger(&LoggerOpts{
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MessageHandler: NewMessageHandler(ioutil.Discard),
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})
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// Truncate is a helper function to truncate a string to a given size. It will
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// add 3 trailing elipses, so the returned string will be at most size+3
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// characters long
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func Truncate(s string, size int) string {
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if len(s) <= size {
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return s
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}
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return s[:size] + "..."
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}
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////////////////////////////////////////////////////////////////////////////////
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// Level describes the severity of a particular log message, and can be compared
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// to the severity of any other Level
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type Level interface {
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// String gives the string form of the level, e.g. "INFO" or "ERROR"
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String() string
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// Int gives an integer indicator of the severity of the level, with zero
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// being most severe. If a Level with a negative Int is logged then the
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// Logger implementation provided by this package will exit the process.
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Int() int
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}
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type level struct {
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s string
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i int
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}
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func (l level) String() string {
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return l.s
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}
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func (l level) Int() int {
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return l.i
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}
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// All pre-defined log levels
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var (
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LevelDebug Level = level{s: "DEBUG", i: 40}
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LevelInfo Level = level{s: "INFO", i: 30}
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LevelWarn Level = level{s: "WARN", i: 20}
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LevelError Level = level{s: "ERROR", i: 10}
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LevelFatal Level = level{s: "FATAL", i: -1}
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)
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// LevelFromString takes a string describing one of the pre-defined Levels (e.g.
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// "debug" or "INFO") and returns the corresponding Level instance, or nil if
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// the string doesn't describe any of the predefined Levels.
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func LevelFromString(s string) Level {
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switch strings.TrimSpace(strings.ToUpper(s)) {
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case "DEBUG":
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return LevelDebug
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case "INFO":
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return LevelInfo
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case "WARN":
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return LevelWarn
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case "ERROR":
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return LevelError
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case "FATAL":
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return LevelFatal
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default:
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return nil
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// Message describes a message to be logged.
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type Message struct {
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Context context.Context
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Level
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Description string
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}
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// FullMessage extends Message to contain loggable properties not provided
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// directly by the user.
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type FullMessage struct {
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Message
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Time time.Time
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Namespace []string
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}
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// LoggerOpts are optional parameters to NewLogger. All fields are optional. A
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// nil value of LoggerOpts is equivalent to an empty one.
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type LoggerOpts struct {
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// MessageHandler is the MessageHandler which will be used to process
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// Messages.
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//
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// Defaults to NewMessageHandler(os.Stderr).
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MessageHandler MessageHandler
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// MaxLevel indicates the maximum log level which should be handled. See the
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// Level interface for more.
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//
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// Defaults to LevelInfo.Int().
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MaxLevel int
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// Now returns the current time.Time whenever it is called.
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//
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// Defaults to time.Now.
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Now func() time.Time
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}
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func (o *LoggerOpts) withDefaults() *LoggerOpts {
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out := new(LoggerOpts)
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if o != nil {
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*out = *o
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}
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if out.MessageHandler == nil {
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out.MessageHandler = NewMessageHandler(os.Stderr)
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}
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if out.MaxLevel == 0 {
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out.MaxLevel = LevelInfo.Int()
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}
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if out.Now == nil {
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out.Now = time.Now
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}
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return out
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}
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// Logger creates and directs Messages to an internal MessageHandler. All
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// methods are thread-safe.
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type Logger struct {
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opts *LoggerOpts
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l *sync.RWMutex
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ns []string
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}
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// NewLogger initializes and returns a new instance of Logger.
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func NewLogger(opts *LoggerOpts) *Logger {
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return &Logger{
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opts: opts.withDefaults(),
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l: new(sync.RWMutex),
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}
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}
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// Close cleans up all resources held by the Logger.
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func (l *Logger) Close() error {
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if err := l.opts.MessageHandler.Sync(); err != nil {
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return err
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}
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return nil
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}
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func (l *Logger) clone() *Logger {
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l2 := &Logger{
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opts: &LoggerOpts{
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MessageHandler: l.opts.MessageHandler,
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MaxLevel: l.opts.MaxLevel,
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Now: l.opts.Now,
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},
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l: new(sync.RWMutex),
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ns: make([]string, len(l.ns), len(l.ns)+1),
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}
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copy(l2.ns, l.ns)
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return l2
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}
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// WithNamespace returns a clone of the Logger with the given value appended to
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// its namespace array. The namespace array is included in every FullMessage
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// which is handled by Logger's MessageHandler.
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func (l *Logger) WithNamespace(name string) *Logger {
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l = l.clone()
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l.ns = append(l.ns, name)
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return l
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}
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// WithMaxLevel returns a clone of the Logger with the given MaxLevel set as the
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// value for the maximum log level which will be output (see MaxLevel in
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// LoggerOpts).
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func (l *Logger) WithMaxLevel(level int) *Logger {
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l = l.clone()
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l.opts.MaxLevel = level
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return l
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}
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// MaxLevel returns the Logger's maximum level which it will log (see MaxLevel
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// in LoggerOpts, and the WithMaxLevel method).
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func (l *Logger) MaxLevel() int {
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return l.opts.MaxLevel
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}
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// Log can be used to manually log a message of some custom defined Level.
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//
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// If the Level is a fatal (Int() < 0) then calling this will never return,
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// and the process will have os.Exit(1) called.
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func (l *Logger) Log(msg Message) {
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l.l.RLock()
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defer l.l.RUnlock()
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if l.opts.MaxLevel < msg.Level.Int() {
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return
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}
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fullMsg := FullMessage{
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Message: msg,
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Time: l.opts.Now(),
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Namespace: l.ns,
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}
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if err := l.opts.MessageHandler.Handle(fullMsg); err != nil {
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go l.Error(context.Background(), "MessageHandler.Handle returned error", err)
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return
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}
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if msg.Level.Int() < 0 {
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l.opts.MessageHandler.Sync()
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os.Exit(1)
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}
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}
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func mkMsg(ctx context.Context, lvl Level, descr string) Message {
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return Message{
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Context: ctx,
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Level: lvl,
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Description: descr,
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}
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}
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func mkErrMsg(ctx context.Context, lvl Level, descr string, err error) Message {
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var e merr.Error
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if !errors.As(err, &e) {
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ctx = mctx.Annotate(ctx, mlogAnnotation("errMsg"), err.Error())
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return mkMsg(ctx, lvl, descr)
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}
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ctx = mctx.Annotate(ctx,
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mlogAnnotation("errMsg"), err.Error(),
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mlogAnnotation("errCtx"), mctx.ContextAsAnnotator(e.Ctx),
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mlogAnnotation("errLine"), e.Stacktrace.String(),
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)
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return mkMsg(ctx, lvl, descr)
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}
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// Debug logs a LevelDebug message.
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func (l *Logger) Debug(ctx context.Context, descr string) {
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l.Log(mkMsg(ctx, LevelDebug, descr))
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}
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// Info logs a LevelInfo message.
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func (l *Logger) Info(ctx context.Context, descr string) {
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l.Log(mkMsg(ctx, LevelInfo, descr))
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}
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// WarnString logs a LevelWarn message which is only a string.
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func (l *Logger) WarnString(ctx context.Context, descr string) {
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l.Log(mkMsg(ctx, LevelWarn, descr))
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}
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// Warn logs a LevelWarn message, including information from the given error.
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func (l *Logger) Warn(ctx context.Context, descr string, err error) {
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l.Log(mkErrMsg(ctx, LevelWarn, descr, err))
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}
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// ErrorString logs a LevelError message which is only a string.
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func (l *Logger) ErrorString(ctx context.Context, descr string) {
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l.Log(mkMsg(ctx, LevelError, descr))
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}
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// Error logs a LevelError message, including information from the given error.
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func (l *Logger) Error(ctx context.Context, descr string, err error) {
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l.Log(mkErrMsg(ctx, LevelError, descr, err))
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}
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// FatalString logs a LevelFatal message which is only a string. A Fatal message
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// automatically stops the process with an os.Exit(1) if the default
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// MessageHandler is used.
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func (l *Logger) FatalString(ctx context.Context, descr string) {
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l.Log(mkMsg(ctx, LevelFatal, descr))
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}
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// Fatal logs a LevelFatal message. A Fatal message automatically stops the
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// process with an os.Exit(1) if the default MessageHandler is used.
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func (l *Logger) Fatal(ctx context.Context, descr string, err error) {
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l.Log(mkErrMsg(ctx, LevelFatal, descr, err))
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}
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