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mediocre-go-lib/mlog/mlog.go

314 lines
8.0 KiB

// Package mlog is a generic logging library. The log methods come in different
// severities: Debug, Info, Warn, Error, and Fatal.
//
// The log methods take in a message string and a Context. The Context can be
// loaded with additional annotations which will be included in the log entry as
// well (see mctx package).
package mlog
import (
"context"
"errors"
"io"
"os"
"strings"
"sync"
"time"
"code.betamike.com/mediocregopher/mediocre-go-lib/mctx"
"code.betamike.com/mediocregopher/mediocre-go-lib/merr"
)
type mlogAnnotation string
// Null is an instance of Logger which will write all Messages to /dev/null.
var Null = NewLogger(&LoggerOpts{
MessageHandler: NewMessageHandler(io.Discard),
})
// Truncate is a helper function to truncate a string to a given size. It will
// add 3 trailing elipses, so the returned string will be at most size+3
// characters long
func Truncate(s string, size int) string {
if len(s) <= size {
return s
}
return s[:size] + "..."
}
////////////////////////////////////////////////////////////////////////////////
// Level describes the severity of a particular log message, and can be compared
// to the severity of any other Level
type Level interface {
// String gives the string form of the level, e.g. "INFO" or "ERROR"
String() string
// Int gives an integer indicator of the severity of the level, with zero
// being most severe. If a Level with a negative Int is logged then the
// Logger implementation provided by this package will exit the process.
Int() int
}
type level struct {
s string
i int
}
func (l level) String() string {
return l.s
}
func (l level) Int() int {
return l.i
}
// All pre-defined log levels
var (
LevelDebug Level = level{s: "DEBUG", i: 40}
LevelInfo Level = level{s: "INFO", i: 30}
LevelWarn Level = level{s: "WARN", i: 20}
LevelError Level = level{s: "ERROR", i: 10}
LevelFatal Level = level{s: "FATAL", i: -1}
)
// LevelFromString takes a string describing one of the pre-defined Levels (e.g.
// "debug" or "INFO") and returns the corresponding Level instance, or nil if
// the string doesn't describe any of the predefined Levels.
func LevelFromString(s string) Level {
switch strings.TrimSpace(strings.ToUpper(s)) {
case "DEBUG":
return LevelDebug
case "INFO":
return LevelInfo
case "WARN":
return LevelWarn
case "ERROR":
return LevelError
case "FATAL":
return LevelFatal
default:
return nil
}
}
////////////////////////////////////////////////////////////////////////////////
// Message describes a message to be logged.
type Message struct {
Context context.Context
Level
Description string
}
// FullMessage extends Message to contain loggable properties not provided
// directly by the user.
type FullMessage struct {
Message
Time time.Time
Namespace []string
}
// LoggerOpts are optional parameters to NewLogger. All fields are optional. A
// nil value of LoggerOpts is equivalent to an empty one.
type LoggerOpts struct {
// MessageHandler is the MessageHandler which will be used to process
// Messages.
//
// Defaults to NewMessageHandler(os.Stderr).
MessageHandler MessageHandler
// MaxLevel indicates the maximum log level which should be handled. See the
// Level interface for more.
//
// Defaults to LevelInfo.Int().
MaxLevel int
// Now returns the current time.Time whenever it is called.
//
// Defaults to time.Now.
Now func() time.Time
}
func (o *LoggerOpts) withDefaults() *LoggerOpts {
out := new(LoggerOpts)
if o != nil {
*out = *o
}
if out.MessageHandler == nil {
out.MessageHandler = NewMessageHandler(os.Stderr)
}
if out.MaxLevel == 0 {
out.MaxLevel = LevelInfo.Int()
}
if out.Now == nil {
out.Now = time.Now
}
return out
}
// Logger creates and directs Messages to an internal MessageHandler. All
// methods are thread-safe.
type Logger struct {
opts *LoggerOpts
l *sync.RWMutex
ns []string
}
// NewLogger initializes and returns a new instance of Logger.
func NewLogger(opts *LoggerOpts) *Logger {
return &Logger{
opts: opts.withDefaults(),
l: new(sync.RWMutex),
}
}
// Close cleans up all resources held by the Logger.
func (l *Logger) Close() error {
if err := l.opts.MessageHandler.Sync(); err != nil {
return err
}
return nil
}
func (l *Logger) clone() *Logger {
l2 := &Logger{
opts: &LoggerOpts{
MessageHandler: l.opts.MessageHandler,
MaxLevel: l.opts.MaxLevel,
Now: l.opts.Now,
},
l: new(sync.RWMutex),
ns: make([]string, len(l.ns), len(l.ns)+1),
}
copy(l2.ns, l.ns)
return l2
}
// WithNamespace returns a clone of the Logger with the given value appended to
// its namespace array. The namespace array is included in every FullMessage
// which is handled by Logger's MessageHandler.
func (l *Logger) WithNamespace(name string) *Logger {
l = l.clone()
l.ns = append(l.ns, name)
return l
}
// WithMaxLevel returns a clone of the Logger with the given MaxLevel set as the
// value for the maximum log level which will be output (see MaxLevel in
// LoggerOpts).
func (l *Logger) WithMaxLevel(level int) *Logger {
l = l.clone()
l.opts.MaxLevel = level
return l
}
// MaxLevel returns the Logger's maximum level which it will log (see MaxLevel
// in LoggerOpts, and the WithMaxLevel method).
func (l *Logger) MaxLevel() int {
return l.opts.MaxLevel
}
// Log can be used to manually log a message of some custom defined Level.
//
// If the Level is a fatal (Int() < 0) then calling this will never return,
// and the process will have os.Exit(1) called.
func (l *Logger) Log(msg Message) {
l.l.RLock()
defer l.l.RUnlock()
if l.opts.MaxLevel < msg.Level.Int() {
return
}
fullMsg := FullMessage{
Message: msg,
Time: l.opts.Now(),
Namespace: l.ns,
}
if err := l.opts.MessageHandler.Handle(fullMsg); err != nil {
go l.Error(context.Background(), "MessageHandler.Handle returned error", err)
return
}
if msg.Level.Int() < 0 {
if err := l.opts.MessageHandler.Sync(); err != nil {
panic(err)
}
os.Exit(1)
}
}
func mkMsg(ctx context.Context, lvl Level, descr string) Message {
return Message{
Context: ctx,
Level: lvl,
Description: descr,
}
}
func mkErrMsg(ctx context.Context, lvl Level, descr string, err error) Message {
var e merr.Error
if !errors.As(err, &e) {
ctx = mctx.Annotate(ctx, mlogAnnotation("errMsg"), err.Error())
return mkMsg(ctx, lvl, descr)
}
ctx = mctx.Annotate(ctx,
mlogAnnotation("errMsg"), err.Error(),
mlogAnnotation("errCtx"), mctx.ContextAsAnnotator(e.Ctx),
mlogAnnotation("errLine"), e.Stacktrace.String(),
)
return mkMsg(ctx, lvl, descr)
}
// Debug logs a LevelDebug message.
func (l *Logger) Debug(ctx context.Context, descr string) {
l.Log(mkMsg(ctx, LevelDebug, descr))
}
// Info logs a LevelInfo message.
func (l *Logger) Info(ctx context.Context, descr string) {
l.Log(mkMsg(ctx, LevelInfo, descr))
}
// WarnString logs a LevelWarn message which is only a string.
func (l *Logger) WarnString(ctx context.Context, descr string) {
l.Log(mkMsg(ctx, LevelWarn, descr))
}
// Warn logs a LevelWarn message, including information from the given error.
func (l *Logger) Warn(ctx context.Context, descr string, err error) {
l.Log(mkErrMsg(ctx, LevelWarn, descr, err))
}
// ErrorString logs a LevelError message which is only a string.
func (l *Logger) ErrorString(ctx context.Context, descr string) {
l.Log(mkMsg(ctx, LevelError, descr))
}
// Error logs a LevelError message, including information from the given error.
func (l *Logger) Error(ctx context.Context, descr string, err error) {
l.Log(mkErrMsg(ctx, LevelError, descr, err))
}
// FatalString logs a LevelFatal message which is only a string. A Fatal message
// automatically stops the process with an os.Exit(1) if the default
// MessageHandler is used.
func (l *Logger) FatalString(ctx context.Context, descr string) {
l.Log(mkMsg(ctx, LevelFatal, descr))
}
// Fatal logs a LevelFatal message. A Fatal message automatically stops the
// process with an os.Exit(1) if the default MessageHandler is used.
func (l *Logger) Fatal(ctx context.Context, descr string, err error) {
l.Log(mkErrMsg(ctx, LevelFatal, descr, err))
}