// Copyright 2005 The Closure Library Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS-IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview Implements the disposable interface. The dispose method is used * to clean up references and resources. * @author arv@google.com (Erik Arvidsson) */ goog.provide('goog.Disposable'); /** @suppress {extraProvide} */ goog.provide('goog.dispose'); /** @suppress {extraProvide} */ goog.provide('goog.disposeAll'); goog.require('goog.disposable.IDisposable'); /** * Class that provides the basic implementation for disposable objects. If your * class holds one or more references to COM objects, DOM nodes, or other * disposable objects, it should extend this class or implement the disposable * interface (defined in goog.disposable.IDisposable). * @constructor * @implements {goog.disposable.IDisposable} */ goog.Disposable = function() { if (goog.Disposable.MONITORING_MODE != goog.Disposable.MonitoringMode.OFF) { if (goog.Disposable.INCLUDE_STACK_ON_CREATION) { this.creationStack = new Error().stack; } goog.Disposable.instances_[goog.getUid(this)] = this; } // Support sealing this.disposed_ = this.disposed_; this.onDisposeCallbacks_ = this.onDisposeCallbacks_; }; /** * @enum {number} Different monitoring modes for Disposable. */ goog.Disposable.MonitoringMode = { /** * No monitoring. */ OFF: 0, /** * Creating and disposing the goog.Disposable instances is monitored. All * disposable objects need to call the {@code goog.Disposable} base * constructor. The PERMANENT mode must be switched on before creating any * goog.Disposable instances. */ PERMANENT: 1, /** * INTERACTIVE mode can be switched on and off on the fly without producing * errors. It also doesn't warn if the disposable objects don't call the * {@code goog.Disposable} base constructor. */ INTERACTIVE: 2 }; /** * @define {number} The monitoring mode of the goog.Disposable * instances. Default is OFF. Switching on the monitoring is only * recommended for debugging because it has a significant impact on * performance and memory usage. If switched off, the monitoring code * compiles down to 0 bytes. */ goog.define('goog.Disposable.MONITORING_MODE', 0); /** * @define {boolean} Whether to attach creation stack to each created disposable * instance; This is only relevant for when MonitoringMode != OFF. */ goog.define('goog.Disposable.INCLUDE_STACK_ON_CREATION', true); /** * Maps the unique ID of every undisposed {@code goog.Disposable} object to * the object itself. * @type {!Object} * @private */ goog.Disposable.instances_ = {}; /** * @return {!Array} All {@code goog.Disposable} objects that * haven't been disposed of. */ goog.Disposable.getUndisposedObjects = function() { var ret = []; for (var id in goog.Disposable.instances_) { if (goog.Disposable.instances_.hasOwnProperty(id)) { ret.push(goog.Disposable.instances_[Number(id)]); } } return ret; }; /** * Clears the registry of undisposed objects but doesn't dispose of them. */ goog.Disposable.clearUndisposedObjects = function() { goog.Disposable.instances_ = {}; }; /** * Whether the object has been disposed of. * @type {boolean} * @private */ goog.Disposable.prototype.disposed_ = false; /** * Callbacks to invoke when this object is disposed. * @type {Array} * @private */ goog.Disposable.prototype.onDisposeCallbacks_; /** * If monitoring the goog.Disposable instances is enabled, stores the creation * stack trace of the Disposable instance. * @const {string} */ goog.Disposable.prototype.creationStack; /** * @return {boolean} Whether the object has been disposed of. * @override */ goog.Disposable.prototype.isDisposed = function() { return this.disposed_; }; /** * @return {boolean} Whether the object has been disposed of. * @deprecated Use {@link #isDisposed} instead. */ goog.Disposable.prototype.getDisposed = goog.Disposable.prototype.isDisposed; /** * Disposes of the object. If the object hasn't already been disposed of, calls * {@link #disposeInternal}. Classes that extend {@code goog.Disposable} should * override {@link #disposeInternal} in order to delete references to COM * objects, DOM nodes, and other disposable objects. Reentrant. * * @return {void} Nothing. * @override */ goog.Disposable.prototype.dispose = function() { if (!this.disposed_) { // Set disposed_ to true first, in case during the chain of disposal this // gets disposed recursively. this.disposed_ = true; this.disposeInternal(); if (goog.Disposable.MONITORING_MODE != goog.Disposable.MonitoringMode.OFF) { var uid = goog.getUid(this); if (goog.Disposable.MONITORING_MODE == goog.Disposable.MonitoringMode.PERMANENT && !goog.Disposable.instances_.hasOwnProperty(uid)) { throw Error( this + ' did not call the goog.Disposable base ' + 'constructor or was disposed of after a clearUndisposedObjects ' + 'call'); } delete goog.Disposable.instances_[uid]; } } }; /** * Associates a disposable object with this object so that they will be disposed * together. * @param {goog.disposable.IDisposable} disposable that will be disposed when * this object is disposed. */ goog.Disposable.prototype.registerDisposable = function(disposable) { this.addOnDisposeCallback(goog.partial(goog.dispose, disposable)); }; /** * Invokes a callback function when this object is disposed. Callbacks are * invoked in the order in which they were added. If a callback is added to * an already disposed Disposable, it will be called immediately. * @param {function(this:T):?} callback The callback function. * @param {T=} opt_scope An optional scope to call the callback in. * @template T */ goog.Disposable.prototype.addOnDisposeCallback = function(callback, opt_scope) { if (this.disposed_) { callback.call(opt_scope); return; } if (!this.onDisposeCallbacks_) { this.onDisposeCallbacks_ = []; } this.onDisposeCallbacks_.push( goog.isDef(opt_scope) ? goog.bind(callback, opt_scope) : callback); }; /** * Deletes or nulls out any references to COM objects, DOM nodes, or other * disposable objects. Classes that extend {@code goog.Disposable} should * override this method. * Not reentrant. To avoid calling it twice, it must only be called from the * subclass' {@code disposeInternal} method. Everywhere else the public * {@code dispose} method must be used. * For example: *
 *   mypackage.MyClass = function() {
 *     mypackage.MyClass.base(this, 'constructor');
 *     // Constructor logic specific to MyClass.
 *     ...
 *   };
 *   goog.inherits(mypackage.MyClass, goog.Disposable);
 *
 *   mypackage.MyClass.prototype.disposeInternal = function() {
 *     // Dispose logic specific to MyClass.
 *     ...
 *     // Call superclass's disposeInternal at the end of the subclass's, like
 *     // in C++, to avoid hard-to-catch issues.
 *     mypackage.MyClass.base(this, 'disposeInternal');
 *   };
 * 
* @protected */ goog.Disposable.prototype.disposeInternal = function() { if (this.onDisposeCallbacks_) { while (this.onDisposeCallbacks_.length) { this.onDisposeCallbacks_.shift()(); } } }; /** * Returns True if we can verify the object is disposed. * Calls {@code isDisposed} on the argument if it supports it. If obj * is not an object with an isDisposed() method, return false. * @param {*} obj The object to investigate. * @return {boolean} True if we can verify the object is disposed. */ goog.Disposable.isDisposed = function(obj) { if (obj && typeof obj.isDisposed == 'function') { return obj.isDisposed(); } return false; }; /** * Calls {@code dispose} on the argument if it supports it. If obj is not an * object with a dispose() method, this is a no-op. * @param {*} obj The object to dispose of. */ goog.dispose = function(obj) { if (obj && typeof obj.dispose == 'function') { obj.dispose(); } }; /** * Calls {@code dispose} on each member of the list that supports it. (If the * member is an ArrayLike, then {@code goog.disposeAll()} will be called * recursively on each of its members.) If the member is not an object with a * {@code dispose()} method, then it is ignored. * @param {...*} var_args The list. */ goog.disposeAll = function(var_args) { for (var i = 0, len = arguments.length; i < len; ++i) { var disposable = arguments[i]; if (goog.isArrayLike(disposable)) { goog.disposeAll.apply(null, disposable); } else { goog.dispose(disposable); } } };