Add tranquilizer mechanism to improve on token bucket mechanism
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6f13d083ab
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2090a6187f
@ -285,9 +285,9 @@ pub enum RepairWhat {
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/// Verify integrity of all blocks on disc (extremely slow, i/o intensive)
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/// Verify integrity of all blocks on disc (extremely slow, i/o intensive)
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#[structopt(name = "scrub")]
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#[structopt(name = "scrub")]
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Scrub {
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Scrub {
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/// Limit on i/o speed, in B/s
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/// Tranquility factor (see tranquilizer documentation)
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#[structopt(name = "limit")]
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#[structopt(name = "tranquility", default_value = "2")]
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limit: Option<usize>,
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tranquility: u32,
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},
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},
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}
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}
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@ -51,11 +51,11 @@ impl Repair {
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.repair_data_store(&must_exit)
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.repair_data_store(&must_exit)
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.await?;
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.await?;
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}
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}
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RepairWhat::Scrub { limit } => {
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RepairWhat::Scrub { tranquility } => {
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info!("Verifying integrity of stored blocks");
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info!("Verifying integrity of stored blocks");
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self.garage
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self.garage
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.block_manager
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.block_manager
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.scrub_data_store(&must_exit, limit)
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.scrub_data_store(&must_exit, tranquility)
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.await?;
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.await?;
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}
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}
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}
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}
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@ -14,7 +14,7 @@ use tokio::sync::{watch, Mutex, Notify};
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use garage_util::data::*;
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use garage_util::data::*;
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use garage_util::error::*;
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use garage_util::error::*;
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use garage_util::time::*;
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use garage_util::time::*;
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use garage_util::token_bucket::TokenBucket;
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use garage_util::tranquilizer::Tranquilizer;
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use garage_rpc::system::System;
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use garage_rpc::system::System;
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use garage_rpc::*;
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use garage_rpc::*;
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@ -29,6 +29,7 @@ use crate::garage::Garage;
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pub const INLINE_THRESHOLD: usize = 3072;
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pub const INLINE_THRESHOLD: usize = 3072;
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pub const BACKGROUND_WORKERS: u64 = 1;
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pub const BACKGROUND_WORKERS: u64 = 1;
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pub const BACKGROUND_TRANQUILITY: u32 = 3;
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const BLOCK_RW_TIMEOUT: Duration = Duration::from_secs(42);
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const BLOCK_RW_TIMEOUT: Duration = Duration::from_secs(42);
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const BLOCK_GC_TIMEOUT: Duration = Duration::from_secs(60);
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const BLOCK_GC_TIMEOUT: Duration = Duration::from_secs(60);
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@ -214,24 +215,15 @@ impl BlockManager {
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pub async fn scrub_data_store(
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pub async fn scrub_data_store(
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&self,
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&self,
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must_exit: &watch::Receiver<bool>,
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must_exit: &watch::Receiver<bool>,
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speed_limit: Option<usize>,
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tranquility: u32,
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) -> Result<(), Error> {
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) -> Result<(), Error> {
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let token_bucket = speed_limit.map(|rate| TokenBucket::new(rate as u64));
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let tranquilizer = Tranquilizer::new(30);
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self.for_each_file(
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self.for_each_file(
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token_bucket,
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tranquilizer,
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move |mut token_bucket, hash| {
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move |mut tranquilizer, hash| async move {
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async move {
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let _ = self.read_block(&hash).await;
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let len = match self.read_block(&hash).await {
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tranquilizer.tranquilize(tranquility).await;
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Ok(BlockRpc::PutBlock(PutBlockMessage { data, .. })) => data.len(),
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Ok(tranquilizer)
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Ok(_) => unreachable!(),
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Err(_) => 0, // resync and warn message made by read_block if necessary
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};
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if let Some(tb) = &mut token_bucket {
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tb.take(len as u64).await;
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}
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Ok(token_bucket)
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}
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},
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},
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must_exit,
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must_exit,
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)
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)
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@ -381,18 +373,32 @@ impl BlockManager {
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}
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}
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async fn resync_loop(self: Arc<Self>, mut must_exit: watch::Receiver<bool>) {
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async fn resync_loop(self: Arc<Self>, mut must_exit: watch::Receiver<bool>) {
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let mut tranquilizer = Tranquilizer::new(30);
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while !*must_exit.borrow() {
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while !*must_exit.borrow() {
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if let Err(e) = self.resync_iter(&mut must_exit).await {
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match self.resync_iter(&mut must_exit).await {
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warn!("Error in block resync loop: {}", e);
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Ok(true) => {
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select! {
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tranquilizer.tranquilize(BACKGROUND_TRANQUILITY).await;
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_ = tokio::time::sleep(Duration::from_secs(1)).fuse() => {},
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}
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_ = must_exit.changed().fuse() => {},
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Ok(false) => {
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tranquilizer.reset();
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}
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Err(e) => {
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// The errors that we have here are only Sled errors
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// We don't really know how to handle them so just ¯\_(ツ)_/¯
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// (there is kind of an assumption that Sled won't error on us,
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// if it does there is not much we can do -- TODO should we just panic?)
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error!(
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"Could not do a resync iteration: {} (this is a very bad error)",
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e
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);
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tranquilizer.reset();
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}
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}
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}
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}
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}
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}
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}
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}
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async fn resync_iter(&self, must_exit: &mut watch::Receiver<bool>) -> Result<(), Error> {
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async fn resync_iter(&self, must_exit: &mut watch::Receiver<bool>) -> Result<bool, Error> {
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if let Some((time_bytes, hash_bytes)) = self.resync_queue.pop_min()? {
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if let Some((time_bytes, hash_bytes)) = self.resync_queue.pop_min()? {
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let time_msec = u64_from_be_bytes(&time_bytes[0..8]);
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let time_msec = u64_from_be_bytes(&time_bytes[0..8]);
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let now = now_msec();
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let now = now_msec();
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@ -403,7 +409,7 @@ impl BlockManager {
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warn!("Error when resyncing {:?}: {}", hash, e);
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warn!("Error when resyncing {:?}: {}", hash, e);
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self.put_to_resync(&hash, RESYNC_RETRY_TIMEOUT)?;
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self.put_to_resync(&hash, RESYNC_RETRY_TIMEOUT)?;
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}
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}
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res?; // propagate error to delay main loop
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Ok(true)
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} else {
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} else {
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self.resync_queue.insert(time_bytes, hash_bytes)?;
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self.resync_queue.insert(time_bytes, hash_bytes)?;
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let delay = tokio::time::sleep(Duration::from_millis(time_msec - now));
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let delay = tokio::time::sleep(Duration::from_millis(time_msec - now));
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@ -412,14 +418,15 @@ impl BlockManager {
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_ = self.resync_notify.notified().fuse() => {},
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_ = self.resync_notify.notified().fuse() => {},
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_ = must_exit.changed().fuse() => {},
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_ = must_exit.changed().fuse() => {},
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}
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}
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Ok(false)
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}
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}
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} else {
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} else {
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select! {
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select! {
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_ = self.resync_notify.notified().fuse() => {},
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_ = self.resync_notify.notified().fuse() => {},
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_ = must_exit.changed().fuse() => {},
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_ = must_exit.changed().fuse() => {},
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}
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}
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Ok(false)
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}
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}
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Ok(())
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}
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}
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async fn resync_block(&self, hash: &Hash) -> Result<(), Error> {
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async fn resync_block(&self, hash: &Hash) -> Result<(), Error> {
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@ -10,3 +10,4 @@ pub mod error;
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pub mod persister;
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pub mod persister;
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pub mod time;
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pub mod time;
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pub mod token_bucket;
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pub mod token_bucket;
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pub mod tranquilizer;
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57
src/util/tranquilizer.rs
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57
src/util/tranquilizer.rs
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@ -0,0 +1,57 @@
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use std::collections::VecDeque;
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use std::time::{Duration, Instant};
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use tokio::time::sleep;
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/// A tranquilizer is a helper object that is used to make
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/// background operations not take up too much time.
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///
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/// Background operations are done in a loop that does the following:
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/// - do one step of the background process
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/// - tranquilize, i.e. wait some time to not overload the system
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///
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/// The tranquilizer observes how long the steps take, and keeps
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/// in memory a number of observations. The tranquilize operation
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/// simply sleeps k * avg(observed step times), where k is
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/// the tranquility factor. For instance with a tranquility of 2,
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/// the tranquilizer will sleep on average 2 units of time for every
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/// 1 unit of time spent doing the background task.
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pub struct Tranquilizer {
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n_observations: usize,
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observations: VecDeque<Duration>,
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sum_observations: Duration,
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last_step_begin: Instant,
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}
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impl Tranquilizer {
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pub fn new(n_observations: usize) -> Self {
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Self {
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n_observations,
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observations: VecDeque::with_capacity(n_observations + 1),
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sum_observations: Duration::ZERO,
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last_step_begin: Instant::now(),
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}
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}
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pub async fn tranquilize(&mut self, tranquility: u32) {
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let observation = Instant::now() - self.last_step_begin;
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self.observations.push_back(observation);
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self.sum_observations += observation;
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while self.observations.len() > self.n_observations {
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self.sum_observations -= self.observations.pop_front().unwrap();
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}
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if !self.observations.is_empty() {
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let delay = (tranquility * self.sum_observations) / (self.observations.len() as u32);
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sleep(delay).await;
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}
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self.reset();
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}
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pub fn reset(&mut self) {
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self.last_step_begin = Instant::now();
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}
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}
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