block manager: add rebalance operation to rebalance multi-hdd setups

This commit is contained in:
Alex Auvolat 2023-09-07 13:44:11 +02:00
parent 6595efd82f
commit 6b008b5bd3
5 changed files with 115 additions and 14 deletions

View File

@ -252,6 +252,14 @@ impl DataLayout {
path.push(hex::encode(&hash.as_slice()[1..2]));
path
}
pub(crate) fn without_secondary_locations(&self) -> Self {
Self {
data_dirs: self.data_dirs.clone(),
part_prim: self.part_prim.clone(),
part_sec: self.part_sec.iter().map(|_| vec![]).collect::<Vec<_>>(),
}
}
}
impl InitialFormat for DataLayout {

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@ -3,7 +3,7 @@ use std::pin::Pin;
use std::sync::Arc;
use std::time::Duration;
use arc_swap::ArcSwapOption;
use arc_swap::{ArcSwap, ArcSwapOption};
use async_trait::async_trait;
use bytes::Bytes;
use rand::prelude::*;
@ -83,7 +83,9 @@ pub struct BlockManager {
/// Directory/ies in which block are stored
pub data_dir: DataDirEnum,
/// Data layout
pub(crate) data_layout: DataLayout,
pub(crate) data_layout: ArcSwap<DataLayout>,
/// Data layout persister
pub(crate) data_layout_persister: Persister<DataLayout>,
data_fsync: bool,
compression_level: Option<i32>,
@ -129,9 +131,9 @@ impl BlockManager {
system: Arc<System>,
) -> Result<Arc<Self>, Error> {
// Load or compute layout, i.e. assignment of data blocks to the different data directories
let layout_persister: Persister<DataLayout> =
let data_layout_persister: Persister<DataLayout> =
Persister::new(&system.metadata_dir, "data_layout");
let data_layout = match layout_persister.load() {
let data_layout = match data_layout_persister.load() {
Ok(mut layout) => {
layout
.update(&data_dir)
@ -140,7 +142,7 @@ impl BlockManager {
}
Err(_) => DataLayout::initialize(&data_dir).ok_or_message("invalid data_dir config")?,
};
layout_persister
data_layout_persister
.save(&data_layout)
.expect("cannot save data_layout");
@ -168,7 +170,8 @@ impl BlockManager {
let block_manager = Arc::new(Self {
replication,
data_dir,
data_layout,
data_layout: ArcSwap::new(Arc::new(data_layout)),
data_layout_persister,
data_fsync,
compression_level,
mutation_lock: vec![(); MUTEX_COUNT]
@ -606,9 +609,10 @@ impl BlockManager {
/// Find the path where a block is currently stored
pub(crate) async fn find_block(&self, hash: &Hash) -> Option<DataBlockPath> {
let dirs = Some(self.data_layout.primary_block_dir(hash))
let data_layout = self.data_layout.load_full();
let dirs = Some(data_layout.primary_block_dir(hash))
.into_iter()
.chain(self.data_layout.secondary_block_dirs(hash));
.chain(data_layout.secondary_block_dirs(hash));
let filename = hex::encode(hash.as_ref());
for dir in dirs {
@ -682,7 +686,7 @@ impl BlockManagerLocked {
let compressed = data.is_compressed();
let data = data.inner_buffer();
let directory = mgr.data_layout.primary_block_dir(hash);
let directory = mgr.data_layout.load().primary_block_dir(hash);
let mut tgt_path = directory.clone();
tgt_path.push(hex::encode(hash));

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@ -518,6 +518,86 @@ impl Worker for ScrubWorker {
}
}
// ---- ---- ----
// THIRD KIND OF REPAIR: REBALANCING DATA BLOCKS
// between multiple storage locations.
// This is a one-shot repair operation that can be launched,
// checks everything, and then exits.
// ---- ---- ----
pub struct RebalanceWorker {
manager: Arc<BlockManager>,
block_iter: BlockStoreIterator,
moved: usize,
moved_bytes: usize,
}
impl RebalanceWorker {
pub fn new(manager: Arc<BlockManager>) -> Self {
let block_iter = BlockStoreIterator::new(&manager);
Self {
manager,
block_iter,
moved: 0,
moved_bytes: 0,
}
}
}
#[async_trait]
impl Worker for RebalanceWorker {
fn name(&self) -> String {
"Block rebalance worker".into()
}
fn status(&self) -> WorkerStatus {
WorkerStatus {
progress: Some(format!("{:.2}%", self.block_iter.progress() * 100.)),
freeform: vec![
format!("Blocks moved: {}", self.moved),
format!("Bytes moved: {}", self.moved_bytes),
],
..Default::default()
}
}
async fn work(&mut self, _must_exit: &mut watch::Receiver<bool>) -> Result<WorkerState, Error> {
if let Some((path, hash)) = self.block_iter.next().await? {
let prim_loc = self.manager.data_layout.load().primary_block_dir(&hash);
if path.parent().expect("no parent?") != prim_loc {
// block is not in its primary location,
// move it there (reading and re-writing does the trick)
let data = self.manager.read_block(&hash).await?;
self.manager.write_block(&hash, &data).await?;
self.moved += 1;
self.moved_bytes += data.inner_buffer().len();
}
Ok(WorkerState::Busy)
} else {
// all blocks are in their primary location:
// - the ones we moved now are
// - the ones written in the meantime always were, because we only
// write to primary locations
// so we can safely remove all secondary locations from the data layout
let new_layout = self
.manager
.data_layout
.load_full()
.without_secondary_locations();
self.manager
.data_layout_persister
.save_async(&new_layout)
.await?;
self.manager.data_layout.store(Arc::new(new_layout));
Ok(WorkerState::Done)
}
}
async fn wait_for_work(&mut self) -> WorkerState {
unreachable!()
}
}
// ---- ---- ----
// UTILITY FOR ENUMERATING THE BLOCK STORE
// ---- ---- ----
@ -526,16 +606,16 @@ const PROGRESS_FP: u64 = 1_000_000_000;
impl BlockStoreIterator {
fn new(manager: &BlockManager) -> Self {
let min_cap = manager
.data_layout
let data_layout = manager.data_layout.load_full();
let min_cap = data_layout
.data_dirs
.iter()
.filter_map(|x| x.capacity())
.min()
.unwrap_or(0);
let sum_cap = manager
.data_layout
let sum_cap = data_layout
.data_dirs
.iter()
.map(|x| x.capacity().unwrap_or(min_cap /* approximation */))
@ -543,7 +623,7 @@ impl BlockStoreIterator {
let mut cum_cap = 0;
let mut todo = vec![];
for dir in manager.data_layout.data_dirs.iter() {
for dir in data_layout.data_dirs.iter() {
let cap = match dir.state {
DataDirState::Active { capacity } => capacity,
_ => min_cap,

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@ -471,6 +471,9 @@ pub enum RepairWhat {
#[structopt(subcommand)]
cmd: ScrubCmd,
},
/// Rebalance data blocks among storage locations
#[structopt(name = "rebalance", version = garage_version())]
Rebalance,
}
#[derive(Serialize, Deserialize, StructOpt, Debug, Eq, PartialEq, Clone)]

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@ -70,6 +70,12 @@ pub async fn launch_online_repair(
info!("Sending command to scrub worker: {:?}", cmd);
garage.block_manager.send_scrub_command(cmd).await?;
}
RepairWhat::Rebalance => {
info!("Rebalancing the stored blocks among storage locations");
bg.spawn_worker(garage_block::repair::RebalanceWorker::new(
garage.block_manager.clone(),
));
}
}
Ok(())
}