Windows pure shell build works

main
Brian Picciano 5 months ago
parent f6b1f1fc23
commit e46bcfda3f
  1. 27
      default.nix

@ -12,9 +12,10 @@ let
newBuildTarget = {
nixPkgsSystem,
rustTarget ? nixPkgsSystem,
depsBuildBuild ? pkgsCross: [],
nativeBuildInputs ? pkgsCross: [],
rustFlags ? pkgsCross: [],
}: {
inherit nixPkgsSystem rustTarget depsBuildBuild;
inherit nixPkgsSystem rustTarget nativeBuildInputs rustFlags;
};
# centralize per-target configuration in a single place.
@ -40,10 +41,10 @@ let
"x86_64-windows" = newBuildTarget {
nixPkgsSystem = "x86_64-w64-mingw32";
rustTarget = "x86_64-pc-windows-gnu";
#depsBuildBuild = pkgsCross: [
# pkgsCross.stdenv.cc
# pkgsCross.windows.pthreads
#];
nativeBuildInputs = pkgsCross: [ pkgsCross.windows.pthreads ];
rustFlags = pkgsCross: [
"-C" "link-arg=-L${pkgsCross.windows.pthreads}/lib"
];
};
};
@ -143,11 +144,13 @@ let
'';
buildEnv = rec {
nativeBuildInputs = (buildTarget.depsBuildBuild pkgsCross) ++ [
nativeBuildInputs = (buildTarget.nativeBuildInputs pkgsCross) ++ [
toolchain
pkgs.protobuf
#pkgsCross.stdenv.cc
#pkgsCross.windows.pthreads
# Required for shell because of rust dependency build scripts which must
# run on the build system.
pkgs.stdenv.cc
];
SODIUM_LIB_DIR = "${libsodium}/lib";
@ -159,11 +162,11 @@ let
CARGO_BUILD_TARGET = rustTarget;
CARGO_BUILD_RUSTFLAGS = [
"-C" "target-feature=+crt-static"
"-C" "link-args=-static"
"-C" "link-arg=-static"
# https://github.com/rust-lang/cargo/issues/4133
"-C" "linker=${TARGET_CC}"
];
] ++ (buildTarget.rustFlags pkgsCross);
};
in {
@ -182,7 +185,7 @@ in {
];
} // buildEnv);
shell = pkgs.mkShell buildEnv;
shell = pkgsCross.mkShell buildEnv;
# TODO
#clippy = {

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