Refactor pmuxlib to allow for restarting a single process within a set
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parent
b1bc3a1df2
commit
7f5c354d04
10
main.go
10
main.go
@ -1,7 +1,6 @@
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package main
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import (
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"context"
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"flag"
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"fmt"
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"io/ioutil"
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@ -29,19 +28,18 @@ func main() {
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panic(fmt.Sprintf("couldn't parse cfg file: %v", err))
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}
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ctx, cancel := context.WithCancel(context.Background())
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go func() {
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p := pmuxlib.NewPmux(cfg, os.Stdout, os.Stderr)
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defer p.Stop()
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sigCh := make(chan os.Signal, 2)
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signal.Notify(sigCh, os.Interrupt, syscall.SIGTERM)
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<-sigCh
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cancel()
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go func() {
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<-sigCh
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fmt.Fprintln(os.Stderr, "forcefully exiting pmux process, there may be zombie child processes being left behind, good luck!")
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os.Stderr.Sync()
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os.Exit(1)
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}()
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pmuxlib.Run(ctx, os.Stdout, os.Stderr, cfg)
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}
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@ -12,7 +12,7 @@
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processes:
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# each process must have a name and cmd.
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- name: pinger
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pinger:
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cmd: /bin/bash
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args:
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- "-c"
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@ -37,7 +37,7 @@ processes:
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# This process will not immediately exit when pmux tells it to do so, but pmux
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# will SIGKILL it after sigKillWait has elapsed.
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- name: stubborn-pinger
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stubborn-pinger:
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cmd: /bin/bash
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args:
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- "-c"
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@ -3,25 +3,30 @@
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package pmuxlib
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import (
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"context"
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"fmt"
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"io"
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"sync"
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)
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type Config struct {
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TimeFormat string `yaml:"timeFormat"`
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Processes []ProcessConfig `yaml:"processes"`
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// Set of processes to run, keyed by their name.
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Processes map[string]ProcessConfig `yaml:"processes"`
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}
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// Run runs the given configuration as if this was a real pmux process. It will
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// block until the context is canceled and all child processes have been cleaned
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// up.
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func Run(
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ctx context.Context,
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stdout, stderr io.Writer,
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cfg Config,
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) {
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// Pmux manages multiple child Processes. Methods on a Pmux instance are _not_
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// thread-safe.
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//
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// Stop must be called on a Pmux before the program has exited, or there may be
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// a leftover zombie child process.
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type Pmux struct {
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processes map[string]*Process
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sysLogger Logger
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}
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// NewPmux starts a Pmux with the given configuration.
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func NewPmux(cfg Config, stdout, stderr io.Writer) *Pmux {
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stdoutLogger := newLogger(stdout, logSepStdout, cfg.TimeFormat)
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defer stdoutLogger.Close()
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@ -29,27 +34,51 @@ func Run(
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defer stderrLogger.Close()
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sysLogger := stderrLogger.withSep(logSepSys)
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defer sysLogger.Println("exited gracefully, ciao!")
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var wg sync.WaitGroup
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defer wg.Wait()
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for _, cfgProc := range cfg.Processes {
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wg.Add(1)
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go func(procCfg ProcessConfig) {
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defer wg.Done()
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stdoutLogger := stdoutLogger.withPName(procCfg.Name)
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stderrLogger := stderrLogger.withPName(procCfg.Name)
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sysLogger := sysLogger.withPName(procCfg.Name)
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sysLogger.Println("starting process")
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defer sysLogger.Println("stopped process handler")
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RunProcess(
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ctx, stdoutLogger, stderrLogger, sysLogger, procCfg,
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)
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}(cfgProc)
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p := &Pmux{
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processes: map[string]*Process{},
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sysLogger: sysLogger,
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}
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for name, cfgProc := range cfg.Processes {
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stdoutLogger := stdoutLogger.withPName(name)
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stderrLogger := stderrLogger.withPName(name)
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sysLogger := sysLogger.withPName(name)
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p.processes[name] = NewProcess(
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cfgProc, stdoutLogger, stderrLogger, sysLogger,
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)
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}
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return p
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}
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// Restart will block until the child process of the given name has been killed
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// and a new one has been spawned. If there is no child of the given name then
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// Restart panics.
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func (p *Pmux) Restart(name string) {
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proc, ok := p.processes[name]
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if !ok {
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panic(fmt.Sprintf("no process named %q", name))
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}
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proc.Restart()
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}
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// Stop will block until all child processes have been killed. The Pmux should
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// not be used again after this.
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func (p *Pmux) Stop() {
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var wg sync.WaitGroup
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p.sysLogger.Println("killing child processes")
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for _, proc := range p.processes {
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proc := proc
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wg.Add(1)
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go func() {
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defer wg.Done()
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proc.Stop()
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}()
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}
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wg.Wait()
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p.sysLogger.Println("exited gracefully, ciao!")
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}
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@ -14,12 +14,8 @@ import (
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"time"
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)
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// ProcessConfig is used to configure a process via RunProcess.
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// ProcessConfig is used to configure a process.
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type ProcessConfig struct {
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// Name of the process to be run. This only gets used by RunPmux.
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Name string
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// Cmd and Args describe the actual process to run.
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Cmd string `yaml:"cmd"`
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Args []string `yaml:"args"`
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@ -32,7 +28,7 @@ type ProcessConfig struct {
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Dir string `yaml:"dir"`
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// MinWait and MaxWait are the minimum and maximum amount of time between
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// restarts that RunProcess will wait.
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// restarts that Process will wait.
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//
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// MinWait defaults to 1 second.
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// MaxWait defaults to 64 seconds.
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@ -40,7 +36,7 @@ type ProcessConfig struct {
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MaxWait time.Duration `yaml:"maxWait"`
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// SigKillWait is the amount of time after the process is sent a SIGINT
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// before RunProcess sends it a SIGKILL.
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// before a SIGKILL is sent.
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//
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// Defalts to 10 seconds.
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SigKillWait time.Duration `yaml:"sigKillWait"`
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@ -207,8 +203,11 @@ func RunProcessOnce(
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return cmd.ProcessState.ExitCode(), nil
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}
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// RunProcess runs a process (configured by ProcessConfig) until the context is
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// canceled, at which point the process is killed and RunProcess returns.
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// Process is used to manage a running process. Methods on a Process are _not_
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// thread-safe.
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//
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// Stop must be called on a Process before the program has exited, or there may
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// be a leftover zombie child process.
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//
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// The process will be restarted if it exits of its own accord. There will be a
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// brief wait time between each restart, with an exponential backoff mechanism
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@ -216,50 +215,77 @@ func RunProcessOnce(
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//
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// The stdout and stderr of the process will be written to the corresponding
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// Loggers. Various runtime events will be written to the sysLogger.
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func RunProcess(
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ctx context.Context,
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stdoutLogger, stderrLogger, sysLogger Logger,
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cfg ProcessConfig,
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) {
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type Process struct {
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cfg ProcessConfig
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stdoutLogger, stderrLogger, sysLogger Logger
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cfg = cfg.withDefaults()
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stopFn context.CancelFunc
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doneCh chan struct{}
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}
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// NewProcess returns a new Process instance based on the given config.
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func NewProcess(
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cfg ProcessConfig, stdoutLogger, stderrLogger, sysLogger Logger,
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) *Process {
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p := &Process{
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cfg: cfg.withDefaults(),
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stdoutLogger: stdoutLogger,
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stderrLogger: stderrLogger,
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sysLogger: sysLogger,
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}
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p.run()
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return p
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}
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func (p *Process) run() {
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var ctx context.Context
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ctx, p.stopFn = context.WithCancel(context.Background())
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p.doneCh = make(chan struct{})
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go func() {
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defer close(p.doneCh)
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p.restartLoop(ctx)
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}()
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}
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func (p *Process) restartLoop(ctx context.Context) {
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var wait time.Duration
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for {
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start := time.Now()
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exitCode, err := RunProcessOnce(
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ctx,
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stdoutLogger, stderrLogger, sysLogger,
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cfg,
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p.stdoutLogger, p.stderrLogger, p.sysLogger,
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p.cfg,
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)
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took := time.Since(start)
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// TODO check if error was due to StartAfterFunc, change the log if so.
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if err != nil {
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sysLogger.Printf("exited: %v", err)
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p.sysLogger.Printf("exited: %v", err)
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} else {
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sysLogger.Printf("exit code: %d", exitCode)
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p.sysLogger.Printf("exit code: %d", exitCode)
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}
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if err := ctx.Err(); err != nil {
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return
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}
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for i := range cfg.NoRestartOn {
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if cfg.NoRestartOn[i] == exitCode {
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for i := range p.cfg.NoRestartOn {
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if p.cfg.NoRestartOn[i] == exitCode {
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return
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}
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}
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wait = ((wait * 2) - took).Truncate(time.Millisecond)
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if wait < cfg.MinWait {
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wait = cfg.MinWait
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} else if wait > cfg.MaxWait {
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wait = cfg.MaxWait
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if wait < p.cfg.MinWait {
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wait = p.cfg.MinWait
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} else if wait > p.cfg.MaxWait {
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wait = p.cfg.MaxWait
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}
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sysLogger.Printf("will restart process in %v", wait)
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p.sysLogger.Printf("will restart process in %v", wait)
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select {
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case <-time.After(wait):
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@ -268,3 +294,17 @@ func RunProcess(
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}
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}
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}
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// Restart will block until the currently running child process has been killed
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// and a new one has been spawned.
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func (p *Process) Restart() {
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p.Stop()
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p.run()
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}
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// Stop will block until the child process has been killed. The Process should
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// not be used again after this.
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func (p *Process) Stop() {
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p.stopFn()
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<-p.doneCh
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}
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