315 lines
7.6 KiB
Go
315 lines
7.6 KiB
Go
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package main
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import (
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"math/rand"
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"net"
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"net/http"
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"os"
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"sort"
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"strconv"
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"sync"
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"time"
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)
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// Logger describes a simple component used for printing log lines.
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type Logger interface {
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Printf(string, ...interface{})
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}
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////////////////////////////////////////////////////////////////////////////////
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// The scoreboard component
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// File wraps the standard os.File type.
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type File interface {
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io.ReadWriter
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Truncate(int64) error
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Seek(int64, int) (int64, error)
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}
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// scoreboard loads player scores from a save file, tracks score updates, and
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// periodically saves those scores back to the save file.
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type scoreboard struct {
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file File
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scoresM map[string]int
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scoresLock sync.Mutex
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// this field will only be set in tests, and is used to synchronize with the
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// the for-select loop in saveLoop.
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saveLoopWaitCh chan struct{}
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}
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// newScoreboard initializes a scoreboard using scores saved in the given File
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// (which may be empty). The scoreboard will rewrite the save file with the
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// latest scores everytime saveTicker is written to.
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func newScoreboard(file File, saveTicker <-chan time.Time, logger Logger) (*scoreboard, error) {
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fileBody, err := ioutil.ReadAll(file)
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if err != nil {
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return nil, fmt.Errorf("reading saved scored: %w", err)
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}
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scoresM := map[string]int{}
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if len(fileBody) > 0 {
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if err := json.Unmarshal(fileBody, &scoresM); err != nil {
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return nil, fmt.Errorf("decoding saved scores: %w", err)
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}
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}
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scoreboard := &scoreboard{
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file: file,
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scoresM: scoresM,
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saveLoopWaitCh: make(chan struct{}),
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}
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go scoreboard.saveLoop(saveTicker, logger)
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return scoreboard, nil
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}
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func (s *scoreboard) guessedCorrect(name string) int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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s.scoresM[name] += 1000
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return s.scoresM[name]
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}
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func (s *scoreboard) guessedIncorrect(name string) int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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s.scoresM[name] -= 1
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return s.scoresM[name]
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}
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func (s *scoreboard) scores() map[string]int {
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s.scoresLock.Lock()
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defer s.scoresLock.Unlock()
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scoresCp := map[string]int{}
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for name, score := range s.scoresM {
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scoresCp[name] = score
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}
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return scoresCp
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}
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func (s *scoreboard) save() error {
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scores := s.scores()
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if _, err := s.file.Seek(0, 0); err != nil {
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return fmt.Errorf("seeking to start of save file: %w", err)
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} else if err := s.file.Truncate(0); err != nil {
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return fmt.Errorf("truncating save file: %w", err)
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} else if err := json.NewEncoder(s.file).Encode(scores); err != nil {
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return fmt.Errorf("encoding scores to save file: %w", err)
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}
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return nil
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}
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func (s *scoreboard) saveLoop(ticker <-chan time.Time, logger Logger) {
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for {
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select {
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case <-ticker:
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if err := s.save(); err != nil {
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logger.Printf("error saving scoreboard to file: %v", err)
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}
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case <-s.saveLoopWaitCh:
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// test will unblock, nothing to do here.
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// The httpHandlers component
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// Scoreboard describes the scoreboard component from the point of view of the
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// httpHandler component (which only needs a subset of scoreboard's methods).
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type Scoreboard interface {
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guessedCorrect(name string) int
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guessedIncorrect(name string) int
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scores() map[string]int
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}
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// RandSrc describes a randomness component which can produce random integers.
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type RandSrc interface {
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Int() int
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}
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// httpHandlers implements the http.HandlerFuncs used by the httpServer.
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type httpHandlers struct {
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scoreboard Scoreboard
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randSrc RandSrc
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logger Logger
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mux *http.ServeMux
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n int
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nLock sync.Mutex
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}
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func newHTTPHandlers(scoreboard Scoreboard, randSrc RandSrc, logger Logger) *httpHandlers {
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n := randSrc.Int()
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logger.Printf("first n is %v", n)
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httpHandlers := &httpHandlers{
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scoreboard: scoreboard,
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randSrc: randSrc,
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logger: logger,
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mux: http.NewServeMux(),
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n: n,
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}
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httpHandlers.mux.HandleFunc("/guess", httpHandlers.handleGuess)
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httpHandlers.mux.HandleFunc("/scores", httpHandlers.handleScores)
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return httpHandlers
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}
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func (h *httpHandlers) ServeHTTP(rw http.ResponseWriter, r *http.Request) {
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h.mux.ServeHTTP(rw, r)
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}
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func (h *httpHandlers) handleGuess(rw http.ResponseWriter, r *http.Request) {
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r.Header.Set("Content-Type", "text/plain")
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name := r.FormValue("name")
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nStr := r.FormValue("n")
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if name == "" || nStr == "" {
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http.Error(rw, `"name" and "n" GET args are required`, http.StatusBadRequest)
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return
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}
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n, err := strconv.Atoi(nStr)
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if err != nil {
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http.Error(rw, err.Error(), http.StatusBadRequest)
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return
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}
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h.nLock.Lock()
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defer h.nLock.Unlock()
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if h.n == n {
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newScore := h.scoreboard.guessedCorrect(name)
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h.n = h.randSrc.Int()
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h.logger.Printf("new n is %v", h.n)
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rw.WriteHeader(http.StatusOK)
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fmt.Fprintf(rw, "Correct! Your score is now %d\n", newScore)
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return
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}
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hint := "higher"
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if h.n < n {
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hint = "lower"
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}
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newScore := h.scoreboard.guessedIncorrect(name)
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rw.WriteHeader(http.StatusBadRequest)
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fmt.Fprintf(rw, "Try %s. Your score is now %d\n", hint, newScore)
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}
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func (h *httpHandlers) handleScores(rw http.ResponseWriter, r *http.Request) {
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r.Header.Set("Content-Type", "text/plain")
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h.nLock.Lock()
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defer h.nLock.Unlock()
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type scoreTup struct {
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name string
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score int
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}
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scores := h.scoreboard.scores()
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scoresTups := make([]scoreTup, 0, len(scores))
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for name, score := range scores {
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scoresTups = append(scoresTups, scoreTup{name, score})
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}
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sort.Slice(scoresTups, func(i, j int) bool {
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return scoresTups[i].score > scoresTups[j].score
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})
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for _, scoresTup := range scoresTups {
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fmt.Fprintf(rw, "%s: %d\n", scoresTup.name, scoresTup.score)
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// The httpServer component.
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type httpServer struct {
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httpServer *http.Server
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errCh chan error
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}
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func newHTTPServer(listener net.Listener, httpHandlers *httpHandlers, logger Logger) *httpServer {
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loggingHandler := http.HandlerFunc(func(rw http.ResponseWriter, r *http.Request) {
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ip, _, _ := net.SplitHostPort(r.RemoteAddr)
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logger.Printf("HTTP request -> %s %s %s", ip, r.Method, r.URL.String())
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httpHandlers.ServeHTTP(rw, r)
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})
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server := &httpServer{
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httpServer: &http.Server{
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Handler: loggingHandler,
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},
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errCh: make(chan error, 1),
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}
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go func() {
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err := server.httpServer.Serve(listener)
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if errors.Is(err, http.ErrServerClosed) {
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err = nil
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}
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server.errCh <- err
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}()
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return server
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}
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////////////////////////////////////////////////////////////////////////////////
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// main
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const (
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saveFilePath = "./save.json"
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listenAddr = ":8888"
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saveInterval = 5 * time.Second
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)
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func main() {
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logger := log.New(os.Stdout, "", log.LstdFlags)
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logger.Printf("opening scoreboard save file %q", saveFilePath)
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file, err := os.OpenFile(saveFilePath, os.O_RDWR|os.O_CREATE, 0644)
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if err != nil {
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logger.Fatalf("failed to open file %q: %v", saveFilePath, err)
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}
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saveTicker := time.NewTicker(saveInterval)
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randSrc := rand.New(rand.NewSource(time.Now().UnixNano()))
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logger.Printf("initializing scoreboard")
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scoreboard, err := newScoreboard(file, saveTicker.C, logger)
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if err != nil {
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logger.Fatalf("failed to initialize scoreboard: %v", err)
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}
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logger.Printf("listening on %q", listenAddr)
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listener, err := net.Listen("tcp", listenAddr)
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if err != nil {
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logger.Fatalf("failed to listen on %q: %v", listenAddr, err)
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}
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logger.Printf("setting up HTTP handlers")
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httpHandlers := newHTTPHandlers(scoreboard, randSrc, logger)
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logger.Printf("serving HTTP requests")
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newHTTPServer(listener, httpHandlers, logger)
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logger.Printf("initialization done")
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select {} // block forever
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}
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