mediocre-go-lib/mrpc/mrpc.go

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// Package mrpc contains types and functionality to facilitate creating RPC
// interfaces and for making calls against those same interfaces.
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//
// This package contains a few fundamental types: Handler, Call, and
// Client. Together these form the components needed to implement nearly any RPC
// system.
//
// TODO document examples
// TODO document Debug?
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package mrpc
import (
"context"
"fmt"
"reflect"
)
// TODO Request is making things difficult. It wants to be split into two types,
// like the Response is, but naming them is annoying. ClientRequest and
// HandlerRequest? RequestReader? Maybe 4 arguments to Client isn't that much...
// Request describes an RPC request being processed by a Handler
type Request struct {
// Depending on the implementation of Client, Context may be canceled to
// indicate the Client has canceled the request.
Context context.Context
// The name of the RPC method being called.
Method string
// Unmarshal takes in a pointer and unmarshals the RPC request's arguments
// into it. The properties of the unmarshaling are dependent on the
// underlying implementation of the protocol.
Unmarshal func(interface{}) error
// Debugging information being carried with the Request. See Debug's docs
// for more on how it is intended to be used
Debug Debug
}
// ResponseWriter is used to capture the response of an RPC request being
// processed by a Handler
type ResponseWriter struct {
// Response should be overwritten with whatever response to the call should
// be. The exact nature and behavior of how the response value is treated is
// dependent on the RPC implementation.
Response interface{}
// Debug may be overwritten to provide debugging information back to the
// Client with the Response. See Debug's docs for more on how it is intended
// to be used.
Debug Debug
}
// Reponse describes the response from the RPC call being returned to the
// Client.
type Response struct {
// Unmarshal takes in a pointer value into which the Client will unmarshal
// the response value. The exact nature and behavior of how the pointer
// value is treated is dependend on the RPC implementation.
Unmarshal func(interface{}) error
// Debug will be whatever debug information was set by the server when
// responding to the call.
Debug Debug
}
// Handler is a type which serves RPC calls. For each incoming Requests the
// ServeRPC method is called with a ResponseWriter which will write the call's
// response back to the client.
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type Handler interface {
ServeRPC(Request, *ResponseWriter)
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}
// HandlerFunc can be used to wrap an individual function which fits the
// ServeRPC signature, and use that function as a Handler
type HandlerFunc func(Request, *ResponseWriter)
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// ServeRPC implements the method for the Handler interface by calling the
// underlying function
func (hf HandlerFunc) ServeRPC(r Request, rw *ResponseWriter) {
hf(r, rw)
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}
// Client is an entity which can perform RPC calls against a remote endpoint.
type Client interface {
CallRPC(Request) Response
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}
// ClientFunc can be used to wrap an individual function which fits the CallRPC
// signature, and use that function as a Client
type ClientFunc func(Request) Response
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// CallRPC implements the method for the Client interface by calling the
// underlying function
func (cf ClientFunc) CallRPC(r Request) { return cf(r) }
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// ReflectClient returns a Client whose CallRPC method will use reflection to
// call the given Handler's ServeRPC method directly, using reflect.Value's Set
// method to copy CallRPC's args parameter into the Request's Unmarshal method's
// receiver parameter, and similarly to copy the result from ServeRPC into
// the Response's Unmarshal method's receiver parameter.
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func ReflectClient(h Handler) Client {
into := func(dst, src interface{}) error {
dstV, srcV := reflect.ValueOf(dst), reflect.ValueOf(src)
dstVi, srcVi := reflect.Indirect(dstV), reflect.Indirect(srcV)
if !dstVi.CanSet() || dstVi.Type() != srcVi.Type() {
return fmt.Errorf("can't set value of type %v into type %v", srcV.Type(), dstV.Type())
}
dstVi.Set(srcVi)
return nil
}
return ClientFunc(func(
ctx context.Context,
method string,
args interface{},
) Response {
req := Request{
Context: ctx,
Method: method,
Unmarshal: func(i interface{}) error { return into(i, args) },
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}
rw := ResponseWriter{}
h.ServeRPC(req, &rw)
return Response{
Unmarshal: func(i interface{}) error {
return into(i, rw.Response)
},
Debug: rw.Debug,
}
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})
}