mediocre-go-lib/mrpc/proto.md

4.4 KiB

Protocol

The mediocre-rpc protocol is an RPC protocol with support for streaming arbitrary numbers of both request and response objects, byte blobs of unknown length, and managing request/response debug data.

The protocol itself is carried via the jstream protocol, which is specified and implemented in this repo.

General

Common rules and terminology which apply across all subsequent documentation for this spec:

  • An "RPC call", or just "call", is composed of two events: a "request" and a "response".

  • The entity which initiates the call by sending a request is the "client".

  • The entity which serves the call by responding to a request is the "server".

  • In all JSON object specs, a field which is not required can be omitted entirely, and its value is assumed to be the expected type's empty value (e.g. "" for strings, 0 for numbers, {} for objects, null for any-JSON types).

Debug

Many components of this RPC protocol carry a debug field, whose value may be some arbitrary set of data as desired by the user. The use and purpose of the debug field will be different for everyone, but some example use-cases would be a unique ID useful for tracing, metadata useful for logging in case of an error, and request/response timings from both the client and server sides (useful for determining RTT).

When determining if some piece of data should be considered debug data or part of the request/response proper, imagine that some piece of code was completely removing the debug field in random places at random times. Your application should run identically in that scenario as in real-life.

In other words: if some field in debug effects the behavior of a call directly then it should not be carried via debug. This could mean duplicating data between debug and the request/response proper, e.g. the IP address of the client.

Call request

A call request is defined as being three jstream elements read off the pipe by the server. Once all three elements have been read the request is considered to be completely consumed and the pipe may be used for a new request.

The three elements of the request stream are specified as follows:

  • The first element, the head, is a JSON value with an object containing a name field, which identifies the call being made, and optionally a debug field.

  • The second element is the argument to the call. This may be a JSON value, a byte blob, or an embedded stream containing even more elements, depending on the call. It's up to the client and server to coordinate beforehand what to expect here.

  • The third element, the tail, is a JSON value with an object optionally containing a debug field.

Call response

A call response almost the same as the call request. The only difference is the lack of name field in the head, and the addition of the err field in the tail.

A call response is defined as being three jstream elements read off the pipe by the client. Once all three elements have been read the response is considered to be completely consumed and the pipe may be used for a new request.

The three elements of the response stream are specified as follows:

  • The first element, the head, is a JSON value with an object containing optionally containing a debug field.

  • The second element is the response from the call. This may be a JSON value, a byte blob, or an embedded stream containing even more elements, depending on the call. It's up to the client and server to coordinate beforehand what to expect here.

  • The third element, the tail, is a JSON value with an object optionally containing an err field, and optionally containing debug field. The value of err may be any JSON value which is meaningful to the client and server.

Pipelining

The protocol allows for the server to begin sending back a response, and even to send back a complete response, as soon as it receives the request head. In effect this means that the server can be sending back response data while the client is still sending request data.

Once the server has sent the response tail it can assume the call has completed successfully and ignore all subsequent request data (though it must still fully read the three request elements off the pipe in order to use it again). Likewise, once a client receives the response tail it can cancel whatever it's doing, finish sending the request argument and tail as soon as possible, and assume the call has been completed.