27 lines
1.1 KiB
Markdown
27 lines
1.1 KiB
Markdown
# Design Principles
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The following points form the basis for all design decisions made within the
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Isle project.
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* "Sometimes, magic is just someone spending more time on something than anyone
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else might reasonably expect." - Teller
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Isle should feel magical, in that it's making the seemingly impossible feel
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easy. Accomplishing this requires a lot of care, precision, and time on the
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part of Isle developers.
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* The UX is aggressively optimized to eliminate manual intervention by members.
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All other concerns are secondary. The concept of "UX" extends beyond GUI
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interfaces, and encompasses all interactions of any sort with an isle
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process.
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* All resources within an isle network are expected to be hosted on hardware
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owned by community members, for example home media servers or gaming rigs.
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Thus, an isle network is fully autonomous.
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* Hardware resources are expected to be heterogenous and geographically
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dispersed.
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* It is expected that a single host might be a part of multiple, independent
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isle networks. These should not conflict with each other, nor share resources.
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